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UWP building process fails when the project has an Immediate Window pack...
Steps to reproduce:1. Create a new project2. Add Immediate Window package from Package Manager Window3. Switch platform to UWP and b... Read more
[XR][Post Processing] Ambient Occlusion effect moves when moving HMD and...
How to reproduce:1. Open the 1150006-ReproProject Project2. Open the Scenes/SampleScene Scene3. Enter the Play Mode Expected Result:... Read more
[WebGL] NetworkDiscovery.cs build errors when trying to build a project ...
How to reproduce:1. Open the attached project ('1149977repro.zip')2. Build for WebGL Expected results: Project is successfully built... Read more
Editor gets into infinite loop when PlayableDircetor.Evaluate is called ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "TimelineInfiniteLoop.zip" Project2. Select "Director" GameObject t... Read more
[MacOS][VSCode] Visual Studio Code package throws error on opening scripts
Reproduction steps: 1. Open "VSCodeWrong.zip" project2. Make sure that Visual Studio (Community) or Visual Studio Code is selected a... Read more
Inspector Transform Position values change on the Constrained GameObject...
How to reproduce:1. Open the "SampleScene" Scene in the attached "PhysicsBug.zip" Project2. Enter Play Mode3. Observe the transform ... Read more
Sprites break Tile Palette when they are imported/created after installi...
How to reproduce:1. Open the attached project (case_1149894_TilePaletteTest)2. Go to Window -> Package Manager and install 2D Ani... Read more
[InputSystem] Unity Standalone crashes after the Unity logo when the Sta...
How to reproduce:1. Open attached project "new-input-crash_4.zip" and scene "Sample Scene"2. Make sure that File -> Build Setting... Read more
Texture is not being painted when it is created in another Terrain
How to reproduce:1. Open attached project "LevelDesignTraining.zip"2. Open "001 MasionInWoods" scene3. In Hierarchy, select "Terrain... Read more
ComputeBuffer::SetData crash when exiting Play mode with a couple of Par...
Steps to reproduce:1. Open QA-supplied project (Link in Edit)2. Enter Play mode3. In the bottom left, select "Normal 1g" and place a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed