Search Issue Tracker
Fixed in 0.0.1-preview.6, 1.0.1-preview.1, 1.1.0-preview.1
Votes
0
Found in [Package]
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1150019
Regression
Yes
UWP building process fails when the project has an Immediate Window package installed
Steps to reproduce:
1. Create a new project
2. Add Immediate Window package from Package Manager Window
3. Switch platform to UWP and build project
Results: Build fails with exception
UnityException: Failed to run reference rewriter with command "--target=Temp\StagingArea\Data\Managed\com.unity.multiplayer-hlapi.Runtime.dll" "--target=Temp\StagingArea\Data\Managed\UnityEngine.SpatialTracking.dll" "--target=Temp\StagingArea\Data\Managed\Unity.Analytics.DataPrivacy.dll" "--target=Temp\StagingArea\Data\Managed\Unity.TextMeshPro.dll" "--target=Temp\StagingArea\Data\Managed\Unity.Timeline.dll" "--target=Temp\StagingArea\Data\Managed\UnityEngine.XR.LegacyInputHelpers.dll" "--target=Temp\StagingArea\Data\Managed\Microsoft.CodeAnalysis.Workspaces.dll"
Reproduced with: 2019.3.0a2, 2019.2.0b1, 2019.1.2f1
Reproducible with Package: Immediate Window 1.0.0 - repview.4/3
Note:
- not reproducible in 2018.4 with 0.0.1 - preview.5 package, this package version doesn't work in 2019.x (package throws exceptions). Later versions of the Immediate Window package isn't available in 2018.4.
- Tested and wasn't able to reproduce when building Standalone, iOS players.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bad performance when executing the Physics.IgnoreCollisions() method while in Play Mode
- Sprite Editor has a thicker separator between buttons when "Sprite Editor" option is selected
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when UpdateVolumeStack function is called
- [Windows] Unicode custom text input window shows question marks when inserting an emoji
- Memory leak when the VFX Graph Editor is open
Add comment