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directional lights - main light selection
The automatic main light selection for directional lights selects different lights for different color hue values. 1. Download MainL... Read more
[Mono] [Coverage] crash on mono_profiler_get_coverage_data when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash.zip" project2. Enable Code Coverage (Preferences > General > Enable... Read more
[Android] Screen.safeArea and Screen.cutouts return incorrect values on ...
Code assumes that we render behind the notch, but when Screen.fullScreen == false we don't and incorrect values are returned. Repro ... Read more
[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...
Steps to reproduce:1. Add paths to manifest.json of latest HDRP and Universal packages2. Open "New Shader Graph" and observe Same Te... Read more
Errors are thrown after Middle-Clicking on GameObject when the GameObjec...
How to reproduce:1. Open the attached user's project (case-1183667-Project.zip)2. Open the SampleScene3. Click on the GameObject (en... Read more
System.Configuration.dll fails to load when running a built project
How to reproduce:1. Open the SampleScene in the attached "case_1183654-ioc" project2. Enter play mode3. Notice the working GUI Label... Read more
URP/LWRP Camera's Opaque Texture Tool tip has grammar mistakes when hove...
How to reproduce:1. Create new URP/LWRP project2. Select Main Camera3. Hover your mouse cursor on Opaque Texture4. Read the descript... Read more
The Addressable Profiler does not show any information in Packed Mode
How to reproduce:1. Open the attached project2. Select AddressableAssetSettings in Project view3. In Inspector, enable "Send Profile... Read more
[iOS 13] UnityWebRequest.SendWebRequest() crashes when opening local fil...
How to reproduce:1. Build the "WebRequest_Crash.zip" project for iOS2. Open the Xcode project of the build3. Unity-iPhone > Edit ... Read more
Shader Graph's Material's Vector4's values can not be saved and revert t...
To reproduce:1. Open the user's attached project2. Select the "New Material"3. Try changing the _Albedo_ST value Expected result: Th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping