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ExitGUIException is thrown when PopupWindow.Show is called from GenericMenu
How to reproduce: 1. Open the attached "TestFor1056316.zip" project 2. Press Example -> Popup Example in the top menu bar 3. Press P... Read more
[Windows] Make Mono the default Scripting Backend for Mac Standalone builds
When building on Windows OS to Mac Standalone Scripting backend does not change to Mono by default. Thus the error is shown in Build... Read more
Physics Engine Reports Impossible Collisions when using Configurable Joint
How to reproduce: 1. Open user's project 2. Open Scenes > TestScene 3. Press Play and wait for Game to stop Expected result: Contac... Read more
[UI] Baked and Realtime Shadow options are no longer displayed
Steps for reproduction: 1) Create a new project 2) Select `Directional Light` 3) In Inspector, find `Shadow Type` parameter 4) Obser... Read more
Bunch of errors are thrown when trying to Create Addressables Settings
How to reproduce: 1. Create an empty project 2. Edit your Packages/manifest.json to include "com.unity.addressables": "0.1.2-preview... Read more
CSharp Assembly and .sln files are not generated when creating Unity pro...
To reproduce: 1. Create a new Unity project and a new c# script 2. Check project's root folder Expected: CSharp Assembly and .sln f... Read more
ReflectionTypeLoadException breaks Editor GUI when using Explicit Struct...
How to reproduce: 1. Open the attached project 2. Open 'TestStruct.cs' script from the Project window 3. Make some insignificant cha... Read more
[Improved Prefabs] Attempt to make a new prefab from existing instance w...
Steps: 1. Make a prefab with any script 2. Have the instance of it in the Scene 3. Delete script ==> Instance is with missed script ... Read more
[PLM] No emissive GI contribution for objects using custom meta pass lig...
Steps to repro: 1. Open the attached project and 'cube' scene; 2. Observe that cubes using custom emissive meta pass shaders contri... Read more
Performance slowdown when using IL2CPP as scripting backend
Steps to reproduce: 1. Open user-attached project 2. Build with both Mono and IL2CPP backends 3. Follow the instructions provided in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
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