Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.1.2f1
2019.2.0a1
2019.3.0a1
Issue ID
1156398
Regression
No
[Mac] Event.modifiers are not detected when EventType.KeyDown is used
How to reproduce:
1. Open the attached project ("case_1156398")
2. Create a new GameObject
3. Attach "Test" script to the object
4. Enter Play Mode
5. Hold Shift and press any other button
Expected results: both KeyUp and KeyDown events show Shift as a modifier
Actual result: KeyDown event doesn't have a modifier
Reproducible with: 2017.4.29f1, 2018.4.2f1, 2019.1.6f1, 2019.2.0b5, 2019.3.0a2
Not reproducible with 2019.3.0a3 because of the new UI.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note (2019.3.X):
Low priority defect. Unlikely to be fixed for the moment.