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Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
0
Found in
6000.0.54f1
6000.1.12f1
6000.2.0b10
6000.3.0a2
6000.4.0a1
6000.5.0a1
Issue ID
UUM-112136
Regression
No
Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/VolumetricLights/Demos/Minimal/Scene/Demo.unity” Scene
3. Enter the Play Mode
4. Observe the Game view and notice the cubes and a volumetric spot light with shadows
5. Build and run the Player (File > Build And Run)
6. Observe the Player
Expected result: Shadows are visible
Actual result: Shadows are not visible
Reproducible with: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Notes:
- The issue is only reproducible when using DX12 with Forward+ or Deferred+
- Not reproducible with Forward or Deferred rendering
- Not reproducible with DX11, Vulkan
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