Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
7.0.0, 6.5.3
Issue ID
1156438
Regression
No
[HDRP] UI image transparancy increases with higher exposure
Steps to reproduce:
1. Open attached project
2. Make sure you are in "BasicFunctionality" scene
3. Make sure that UI panel alpha value is lower than 255
4. Select "Post Processing Settings" game object and increase the exposure
5. Observe that UI panel becomes more transparent with higher exposure
Expected result: UI image transparency should not increase with higher exposure
Reproduced in: 2019.3.0a3, 2019.2.0b2
HDRP package reproduced in: 7.0.0, 6.5.3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Look Dev” window restored from previous HDRP project causes errors in newly created URP project
- Shader Variant creation window gets stretched out when canceling
- Validation message "Profile name is unsupported" is unclear and does not provide information on what is wrong
- Enabling Override Variant Limit toggle Warning Threshold value gets set to 8
- Missing space in Shader Graph project settings
Resolution Note:
This happens because the UI is not pre-exposed and it is blending with something extremely bright. Given the UI is not pre-exposed, what's happening is actually correct.