Search Issue Tracker
By Design
Votes
0
Found in
2017.4.1f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.2.0b2
2019.3.0a1
Issue ID
1156495
Regression
Yes
ScriptedImporter Imported Assets cannot be edited in the Inspector when they have a CustomEditor
How to reproduce:
1. Open the attached "ScriptedImporterAssetsUneditable.zip"
2. Click on "asset.text"
3. Observe the Inspector
Expected Behaviour: The Inspector under "asset" imported Object are editable and not grayed out
Actual Behaviour: The Inspector under "asset" imported Object is grayer out and unresponsive
Reproducible with: 2017.4.1f1, 2017.4.27f1, 2018.4.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4
Not reproducible with: 2017.4.0f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
Resolution Note:
Imported assets are immutable by definition. That they were editable prior to 2018.4 was a bug. See workaround below if it's a blocker for customers.