Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
7.0.0, 6.5.3
Issue ID
1156428
Regression
Yes
[HDRP] High exposure on UI causes image tearing
Steps to reproduce:
1. Open attached project
2. Make sure you are in "BasicFunctionality" scene
3. Select "Post Processing Settings" game object and increase the exposure
4. Observe that UI panel produces tearing issues
Expected result: High exposure on UI should not cause image tearing
Reproduced in: 2019.3.0a3, 2019.2.0b2
HDRP package reproduced in: 7.0.0, 6.5.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Precision changes when a tangent is added to a Vertex node
- The Blackboard scrolls to the top and generates an artifact when duplicating Attributes when the Blackboard has been scrolled down and the Custom Attributes list is expanded
- The Blackboards Attribute list scrolls down to the bottom and the Custom Attributes list is not expanded when duplicating Built-In Attributes and the Custom Attributes list is collapsed
- Right-click context menu in Visual Effects Graph window is offset
- Sprite applies the Material settings only when the "Mask Interaction" field inside the Sprite Renderer component is updated
Add comment