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[HUB] Windows Build Support is not visible on opening the "Target Platfo...
[HUB] Windows Build Support is not visible on opening the "Target Platform" dropdown list in Hub. Windows Build Support is not visib... Read more
[Preset] Unable to uncheck/check Volumetric Setup property in TextmeshPr...
Unable to uncheck/check Volumetric Setup property in TextmeshPro preset asset.NullReferenceException error is thrown on clicking on ... Read more
Files of another packages are being updated when importing a different a...
To reproduce:1. Create a new project2. From the asset store import "Gif and Screenshot tool" asset3. Import second asset "Easy Mobil... Read more
[Linux] On clicking ColorPicker in HDR Gradient window leads to both win...
On clicking Color Picker in "HDR Gradient Editor", "HDR Color" and "HDR Gradient Editor" Windows close after opening for a sec. Refe... Read more
[HDRP][URP][macOS] Content of render target is invisible in Frame Debug ...
How to reproduce:1. Create new HDRP project2. Select Window -> Analysis -> Frame Debugger3. Click Enable button in Frame Debug... Read more
EditorStyles.label, miniLabel, boldLabel, centeredGreyMiniLabel are offs...
How to reproduce:1. Open the attached 'BugReport_EditorStyles_WhiteLabel.zip' project2. In the Editor open 'BugReport' > 'Open Wi... Read more
Argument exception is thrown on drawing the next button after coming bac...
Steps to reproduce:1. Create a new project2. Attach the provided script ("Foo.cs") to any GameObject in the Scene3. Press on the Gam... Read more
GameObject's outline does not update when the Shader's Vertex value is c...
How to reproduce:1. Open the user-attached project's scene-outline-problem scene2. Select the Sphere GameObject3. Change the Shader'... Read more
The new path is relative to asset path when calling AssetDatabase.Rename...
How to reproduce:1. Open the "repro.zip" project2. Open the "SampleScene" scene3. Enter Play Mode4. Check the console:- Notice that ... Read more
Request to have Keys and Labels correlate when using a Sprite Atlas and ...
How to reproduce:1. Open the attached 'project-1195319.zip' project2. Enter Play mode3. Press 'Load Modal' button4. In the drop-down... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor