Search Issue Tracker
Fixed in 4.0.1
Votes
0
Found in [Package]
3.0.4
Issue ID
1184721
Regression
No
[2D][SpriteShape] The last point of the Sprite Shape does not behave correctly when using Continuous Points in a closed shape
[2D][SpriteShape] The last point of the Sprite Shape does not behave correctly when using Continuous Points in a closed shape
Repro Steps:
1. Open Attached Project
2. View "New SpriteShapeController" gameobject in Basic_Scene
3. Note that the last point of the spriteshape does not behave correctly when using continuous points if you have a sprite on a broken point
Reproduced in: 2019.3.0b3, 2020.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 4.0.1):
Fix in 2020.1 version Package: 2D SpriteShape 4.0.1