Search Issue Tracker
Fixed in 4.0.1
Votes
0
Found in [Package]
3.0.4
Issue ID
1184721
Regression
No
[2D][SpriteShape] The last point of the Sprite Shape does not behave correctly when using Continuous Points in a closed shape
[2D][SpriteShape] The last point of the Sprite Shape does not behave correctly when using Continuous Points in a closed shape
Repro Steps:
1. Open Attached Project
2. View "New SpriteShapeController" gameobject in Basic_Scene
3. Note that the last point of the spriteshape does not behave correctly when using continuous points if you have a sprite on a broken point
Reproduced in: 2019.3.0b3, 2020.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 4.0.1):
Fix in 2020.1 version Package: 2D SpriteShape 4.0.1