Search Issue Tracker
Fixed in 4.0.1
Votes
0
Found in [Package]
3.0.4
Issue ID
1184721
Regression
No
[2D][SpriteShape] The last point of the Sprite Shape does not behave correctly when using Continuous Points in a closed shape
[2D][SpriteShape] The last point of the Sprite Shape does not behave correctly when using Continuous Points in a closed shape
Repro Steps:
1. Open Attached Project
2. View "New SpriteShapeController" gameobject in Basic_Scene
3. Note that the last point of the spriteshape does not behave correctly when using continuous points if you have a sprite on a broken point
Reproduced in: 2019.3.0b3, 2020.1.0a3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Test Runner’s vertical scrollbar overlaps with the up and down arrows and upper toolbar tabs when the window is minimized
- The Input Field view is not updated when deleting lines of text
- The scrollbar does not respect empty lines in the Input Field
- “Texture Atlas Viewer“ button text overlaps another button when the UI Toolkit Debugger is narrowed
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
Resolution Note (fix version 4.0.1):
Fix in 2020.1 version Package: 2D SpriteShape 4.0.1