Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0b4
2020.1.0a4
Issue ID
1184759
Regression
Yes
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window.
RGB, R and G tabs are missing in Baked Lightmap Preview Window.
Steps to repro:
1. Open the attached project.
2. Select the Cube game object.
3. Inspector > Mesh Renderer > Lightmapping.
4. Shift + Click on Baked Lightmap tab.
Actual Result:
RGB, R and G tabs are missing.
Expected Result:
RGB, R and G tabs are present.
Reproducible in:
2020.1.0a4, 2019.3.0b4.
Working Fine in:
2020.1.0a3, 2019.3.0b3.
Environment:
Windows & Mac 10.14.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Add comment