Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0b4
2020.1.0a4
Issue ID
1184759
Regression
Yes
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window.
RGB, R and G tabs are missing in Baked Lightmap Preview Window.
Steps to repro:
1. Open the attached project.
2. Select the Cube game object.
3. Inspector > Mesh Renderer > Lightmapping.
4. Shift + Click on Baked Lightmap tab.
Actual Result:
RGB, R and G tabs are missing.
Expected Result:
RGB, R and G tabs are present.
Reproducible in:
2020.1.0a4, 2019.3.0b4.
Working Fine in:
2020.1.0a3, 2019.3.0b3.
Environment:
Windows & Mac 10.14.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
Add comment