Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0b4
2020.1.0a4
Issue ID
1184759
Regression
Yes
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window
[IMGUI] RGB, R and G tabs are missing in Baked Lightmap Preview Window.
RGB, R and G tabs are missing in Baked Lightmap Preview Window.
Steps to repro:
1. Open the attached project.
2. Select the Cube game object.
3. Inspector > Mesh Renderer > Lightmapping.
4. Shift + Click on Baked Lightmap tab.
Actual Result:
RGB, R and G tabs are missing.
Expected Result:
RGB, R and G tabs are present.
Reproducible in:
2020.1.0a4, 2019.3.0b4.
Working Fine in:
2020.1.0a3, 2019.3.0b3.
Environment:
Windows & Mac 10.14.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment