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[URP] "SerializedObject target has been destroyed" errors are thrown con...
After performing Undo operation on Camera Preset, editor throws "SerializedObject target has been destroyed" errors continuously, re... Read more
[XR SDK] Oculus device image is noticeably brighter compared to WMR
Reproduction steps:1. Open the attached project ("VROverbrightIssue.zip") (VROverbrightIssue\TestProject-XRPlugin)2. Open "SampleSce... Read more
[URP] NullReferenceException error is thrown on deleting Renderer Featur...
NullReferenceException error is thrown on deleting Renderer Feature object in CustomForwardRendererData asset after removing the obj... Read more
[HDRP] Physical properties are misaligned under Camera component when a ...
Physical properties are misaligned under Camera component when a preset of Camera is created, refer attached screenshot Steps to rep... Read more
[HDRP] "Resolution" and "Enable" dropdown icon overlaps with Text when a...
A dropdown icon overlaps with text when a "Custom" or "Medium" option is selected from "Resolution" and "Enable" dropdown from "Shad... Read more
[URP] Assertion failed on expression errors are thrown on adding Rendere...
Assertion failed on expression errors are thrown on adding Renderer Features in ForwardRendererData preset asset. Steps to repro:1. ... Read more
Asset Icons are too large in the Verify Saving Assets Window
How to reproduce:1. Create a new project and open it2. Open the Preference Window (Edit -> Preferences... -> General)3. Enable... Read more
EditorWindow.OnGUI() is not getting executed when recompiling the Script...
To reproduce:1. Open attached project ("case_1196623.zip")2. From Assets select "Test" script > Show in Explorer > Open "Test.... Read more
[HDRP] Near Text is clipping with its input field under Clipping Planes ...
Sub property "Near" of "Clipping planes" is overlapping with its input field when a preset of the Camera is created, Only "Nea" is v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor