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0
votes
By Design

[IMGUI] GameObjects or Menu scaling for 4k monitor is always distorted

IMGUI

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Sep 20, 2019

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Version/s: 2019.3.0a3, 2020.1.0a1, 2020.1.0a5

For 4k monitors, when UI scaling is increased from the preferences window the file menu does not get scaled whereas the gameObjects ... Read more

0
votes
Fixed

Sub Emitter particle's width is twice its height when Separate Axes in t...

Visual Effects - Legacy

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Sep 20, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project "Any3D.zip"2. Load "SampleScene" scene3. Observe the particles in Game view Expected r... Read more

0
votes
Fixed

[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...

Package: Visual Effect Graph

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Sep 20, 2019

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Version/s: 7.1.1

All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more

0
votes
Fixed

[Visual Effect Graph] Unable to delete Texture.pCache asset from Project...

Package: Visual Effect Graph

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Sep 20, 2019

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Version/s: 7.1.1

Unable to delete Texture.pCache asset from Project Window as well as it can not be deleted from File Explorer, Refer attached video.... Read more

1
votes
Fixed

[Linux] Column layout menu does not appear on burger button in Project W...

Linux

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Sep 20, 2019

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Version/s: 2020.1.0a5

The column layout menu does not appear on the burger button.It appears outside the Project Window. Refer attached video. Steps to Re... Read more

0
votes
Fixed

[Linux] [IMGUI] Inspector Window does not resize with 2/3, 4 Split, Defa...

Linux

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Sep 20, 2019

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Version/s: 2020.1.0a5

Inspector Window is not resized with 2/3, 4 split, Default and Tall windows layout. Steps to Repro:1. Create an empty project2. Clic... Read more

0
votes
Fixed

[DX12] Requesting sRGB RenderTexture in Linear editor is wrong

DirectX12

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Sep 20, 2019

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Version/s: 2019.3.0a12

Linear Editor only. Steps:1.download attached project2. Make sure you are using Linear color space (PlayerSettings)2. open repro sce... Read more

0
votes
By Design

Depth-only RenderTexture allocates too much GPU memory on D3D11 and D3D12

Texture

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Sep 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a3

How to reproduce:1. Open attached project "d3d-depth-only-rt-overallocates.zip" and scene "SampleScene"2. Enter Play mode3. Launch "... Read more

5
votes
Fixed

[iOS] [GLES2] Stencil buffer doesn't work

OpenGL

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Sep 16, 2019

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Version/s: 2019.2, 2019.2.5f1, 2020.1

Reproduction steps:1. Open the attached project.2. Make sure Graphics API is set to OpenGLES2.3. Build and run it on an iOS device. ... Read more

0
votes
Won't Fix

"Jobs can only create Temp memory" error is thrown when using ExclusiveE...

Package: Entity Component System (ECS)

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Aug 30, 2019

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Version/s: 2019.1.0b7, 2019.2.0b1, 2019.3.0a10, 2019.3.0b1, 2020.1.0a1

Steps to reproduce:1. Open the attached project "1180476.zip"2. Open "SampleScene"3. Enter the Play mode4. Observe the console Expec... Read more