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Rotation constraints are applied in World Space when the parent of the c...
How to reproduce: 1. Open the user's project 2. Enter Play Mode Expected result: Rigidbody rotation constraints are applied in Loca... Read more
[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...
To reproduce: 1. Open attached project 2. Build for iOS 3. Open Xcode project, navigate to Capabilities tab in Project Navigator win... Read more
Crash in (arcore_instant_preview_unity_pl) Update when trying to build H...
To reproduce: 1. Open attached project 2. Press Play 3. In the drop-down menu choose HelloAR 4. In popped up table press Build Actu... Read more
Importing .spm files crashes Unity at scripting_object_get_class
How to reproduce: 1. Open the attached project Actual result: Unity crashes. Reproducible with: 2019.1.0a6, 2018.3.0b7, 2018.3.0a... Read more
Functions inside destroyed components can get called
How to reproduce: 1. Open the "Destroyed_call_repro.zip" 2. Open the "SampleScene.Unity" scene 3. Enter Play mode 4. Press A (Debug ... Read more
ArgumentException: ComputeBuffer.SetData() prevents project upgrade
This is a regression introduced in 2018.3.0a10 and I managed to reproduced this int he current trunk (2019.1.0a4) Repro steps: - ... Read more
Editor crashes with mono_get_lmf or g_logv when opening project with upd...
How to reproduce: 1. Open new project 2. Install Oculus Integration package 3. Update to 1.30.1 and reopen Editor Expected result: ... Read more
Editor crashes upon entering the playmode when the graphics API is set t...
Steps to reproduce: 1. Download the attached project and open 'scene' 2. In the Player settings, make sure that the graphics API is... Read more
The Mesh preview in the Inspector gets compressed or stretched when the ...
To reproduce: 1. Open the attached project 2. Select the Cube prefab 3. Resize the preview in the Inspector Expected result: The me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them