Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.4
2019.1.14f1
2019.2
2019.3
2020.1
Issue ID
1191109
Regression
No
[Tilemap][Animation] Crash when stop previewing the Animation on the Tilemap while it is in Individual mode
To reproduce:
1. Open the QA's attached project "TilemapCrash"
2. Select the Tilemap in the Hierarchy
3. Switch Tilemap's Renderer mode to Individual
4. Record an animation of the Tilemap changing its Material Color (only material color reproduces the issue)
5. Exit the Animation Preview state
Editor crashes
Reproduced with: 2018.4.13f1, 2019.2.13f1, 2019.3.0b11, 2020.1.0a14
Not reproduced with 2017.4 - Tilemap did not have different modes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
Add comment