Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.4
2019.3.0b6
2020.1
Issue ID
1191217
Regression
No
Profiler shows incorrect amount of (Instancing) Batched Draw Calls and Batches after enabling SRP Batcher
How to reproduce:
1. Open attached project ("DOTS testing.zip")
2. Open Profiler window (Window->Analysis->Profiler)
3. Enter and Exit Play mode
4. Select the Rendering tab in Profiler window
Expected result: Instancing has 1000 Batched Draw Calls and 4 Batches
Actual result: Instancing has 0 Batched Draw Calls and 1000 Batches
Reproducible with: 2018.4.16f1, 2019.2.20f1, 2019.3.0f6, 2020.1.0a21
Not tested with: 2017.4 (SRP Batcher wasn't released)
Notes:
- Unity Frame Debugger lists 4 SRP batches for the 1000 cubes (as expected)
- Profiler's Rendering tab confirms there are 1000 cubes arranged into batches of 250 instances (total of 4 SetPass, additional SetPass is probably for Skybox)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window
- [HDRP] Volumetric cloud shadows disappear when there is no directional light shadows
- “Selector” column names in the Search window are lowercase when added
- Install List Project Counter Panel can be right clicked through and Install Context Menu can be opened disabling Project Counter Panel's buttons
- [MacOS] Scene is marked/flickering as dirty (with asterisk) when dragging a Material on a GameObject in Scene view
Add comment