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Only installed package dependency versions are shown in the "Dependencie...
How to reproduce:1. Open the user attached project (case_1209642-SubScene-AOT.zip)2. Open the Package Manager window (Menu bar: Wind... Read more
[Bug Reporter] Unable to send Standalone Profiler Crash Bug Report if pr...
The Bug Reporter fails to pack and send the crash bug report after encountering the Standalone Profiler Crash if the said project is... Read more
Crash on VFXTextureGenerator::ComputeSignalCurve or Gradient::EvaluateHD...
Reproduction steps:1. Open the attached project ("1220947.zip")2. Open "CrashScene" Scene Reproducible with: 2019.2.0a7 (VFX 4.3.0),... Read more
Inconsistent / incorrect Camera frustum Far Plane Distance and Far Plane...
How to reproduce:1. Open attached project "ECS_Camera_REPRO.zip" and scene "Main" (update Entities, Hybrid Renderer if errors in con... Read more
Package Version defines are not updated/re-evaluated when modifying the ...
Reproduction steps:1. Open the attached project ("case_1220938-FailedReimport")2. Open the repro scene ("VersionDefineTest")3. In Hi... Read more
[HDRP] NullReferenceException error is thrown on resetting "HD Additiona...
NullReferenceException error is thrown on resetting "HD Additional Light Data" component. Steps to repro:1. Open the attached projec... Read more
Baking a Reflection Probe throws D3D11 unsupported ReadPixels destinatio...
To reproduce:1. Open the user's attached "repro.zip"2. Make sure the Android platform is chosen2. Delete the reflection data in Asse... Read more
EventSystem's ExecutionOrder is 0 instead of -1000 when opening a projec...
How to reproduce:1. Open the user's attached project 'Bug-EventSystem-ExecutionOrder-2018.zip'2. Observe the console Expected result... Read more
[ShaderGraph][Preset] Unable to open Editor when clicking on "Open Shade...
Unable to open Shader Graph Editor when clicking on "Open Shader Editor" in the ShaderSubGraphImporter Steps to Reproduce:1. Create ... Read more
[Input System] IME input is not working in Editor and runtime
-e: when using the New Input system the IME input for the editor and at runtime is not working -repro:--open attached scene--switch ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open