Search Issue Tracker

0
votes
Postponed

Ghost empty folders are left behind when after calling Refresh, Director...

Asset - Database

-

Jan 24, 2020

-

Version/s: 2019.1.0a10

To reproduce: 1. Copy script to any project with NUnit package.2. Run test.3. Inspect folder in explorer/finder Expected: only one f... Read more

0
votes
Fixed

[HDRP][D3D12] "generating mipmaps for array textures is not yet supporte...

HD RP

-

Jan 24, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f6

On creating a new project with HDRP template and switching graphics API to D3D12, "generating mipmaps for array textures is not yet ... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

-

Jan 24, 2020

-

Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

-

Jan 24, 2020

-

Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

0
votes
Fixed

Transform values change by a tiny amount when undoing parenting

Scene Hierarchy

-

Jan 24, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a21

How to reproduce:1. Create a new project and open it2. In the Hierarchy Window create a new cube and observe its scale and position ... Read more

0
votes
Fixed

[Quick Search] "ProgressOptions' does not exist in the current context" ...

Package: Quick Search

-

Jan 24, 2020

-

Version/s: 1.5.0

Importing Quick Search package from Help window imports the latest package version which is not the verified version and throws "Pro... Read more

0
votes
Won't Fix

[Android] [URP, Vulkan] Meshes flickering on Mali GPUs with SRP batching...

Package: Scriptable Render Pipeline Universal

-

Jan 24, 2020

-

Version/s: 7.1.8

Steps to reproduce:1. Open user-supplied project2. Build and Run Expected: the scene does not flickerActual: the scene flickers Repr... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

-

Jan 24, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

0
votes
Fixed

Timeline zoom-in is delayed when Timeline is continuously zoomed out aft...

Package: Timeline

-

Jan 24, 2020

-

Version/s: 1.3.0-preview.6

Steps to reproduce:1. Open the attached project (case_1214228.zip)2. Select "Test" Game Object in the Hierarchy3. Open the Timeline ... Read more

0
votes
By Design

[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...

IMGUI

-

Jan 24, 2020

-

Version/s: 2019.2.0a7, 2019.2.18f1, 2019.3, 2020.1

How to reproduce:1. Open any Unity project on a device running macOS2. Navigate to the Title bar and drag the Scene icon next to the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.