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Canvas and Panel size is incorrect when a project is opened and game vie...
How to reproduce:1. Open the attached 'project-1225919.zip' project2. In the Scene window observe the size of Canvas and Panel3. Ent... Read more
Binary to YAML conversion error is thrown importing certain packages and...
Steps to reproduce:1. Create a new project2. Under Edit > Project Settings > Editor, set Asset Serialization Mode to "Force Te... Read more
[UIElements] The value of the property ListView.itemHeight cannot be cha...
How to reproduce:1. Open the project "case_1225888-ListView"2. Select Tools -> MyEditorWindow in the Menu Bar3. Observe that the ... Read more
[investigation needed] GameObject Animators become not valid when instan...
Reproduction steps:1. Open the provided project "case_1223207-steel-flood.zip"2. Enter Play Mode3. Press "ESC" -> "Quit to menu" ... Read more
Miscellaneous, Material Validation settings are not displayed in the Dra...
How to reproduce:1. Create a new URP project2. Expand Draw Mode dropdown and observe its options3. Set Layout to Default4. Expand Dr... Read more
[Mobile] Bundle identifier is reset to the default when upgrading the pr...
How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more
Lightmap Encoding options are not present in UWP
Steps to reproduce:1. Create a new project with UWP platform supported2. Open Project settings-> Player3. Notice that there are n... Read more
[Recorder] Image Sequence Recorder flips images upside down when Source ...
How to reproduce:1. Open the attached project "1225811 - 2020.2.zip"2. Open the "SampleScene" Scene3. Select "Cube (with Timeline)" ... Read more
Rect tool behaves incorrectly when used on object that are massively scaled
Steps to reproduce:1. Create a new Project2. Create a cube with 10k scale on all axis3. Try to use the rect tool on it. Expected: th... Read more
SerializedProperty.arrayElementType on non-empty array of managed refere...
Given a [SerializeReference] array that is not empty, trying to query .arrayElementType of SerializedProperty that corresponds to th... Read more
All about bugs
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Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved