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Fixed in 2020.1

Fixed in 2019.3

Votes

0

Found in

2018.3.5f1

2018.3.7f1

2019.1.0b2

2019.2.0a11

Issue ID

1134307

Regression

Yes

[iOS][Metal] CPU spikes on SkinMeshRenderer when GPU skinning is disabled

Mobile Rendering

-

How to reproduce:
1. Download the Test.zip project from the cloud (link in the comments)
2. Build for iOS and deploy the Xcode project to the iOS device
3. Profile the Player and observe the CPU spikes

Actual: CPU spikes occur

Reproducible with: 2018.3.13f1, 2019.1.0f2, 2019.2.0a12

Not reproducible with: 2018.3.4f1, 2019.1.0b1

Regression in: 2018.3.5f1, 2019.1.0b2

Reproducible with:
iPhone 6 (iOS 11.3.1)
iPhone 7(iOS 12.1.4)

Not reproducible with:
iPhone 5 (iOS 10.1.1)
iPhone 8 Plus (iOS 12.0)

Note:
Not reproducible with: Desktop builds, OpenGLES3
Could not find regression on 2019.2 because of the thrown errors, also build fails trying to test on Android

Comments (1)

  1. C1116bf41dccac2caf0e65c9909ee388?d=mm

    fhickman

    Apr 09, 2020 17:12

    Any idea which 2019.3 release this will make it into?

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