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Fixed in 2019.3

Fixed in 2017.4, 2018.4

Votes

1

Found in

2017.4.0f1

2018.3.0a1

2018.3.8f1

2019.1.0a1

Issue ID

1134231

Regression

No

View on second display appears squashed when build is launched in windowed mode

Windows

-

How to reproduce:
1. Open the attached "1134231.zip" project
2. Build project
3. Launch the build in an Exclusive Full-screen mode
4. Observe that in the second display, the ball is round
5. Re-launch the build in the Windowed mode
6. Observe that in the second display, the ball is squashed

Expected result: The ball in the second display is round in both cases, regardless of the windowed mode being checked or not.
Actual result: The ball appears squashed, when build is launched in windowed mode.

Reproducible with - 2017.4.0f1, 2017.4.24f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.1.0a8
Could not test on the latest 2019.1 and 2019.2 versions due to another issue (case 1140275; view the notes).

Notes:
- On 2017.4 and 2018.3.0a1 the issue was also present when launching build in full screen mode (not reproducible on 2018.3.0a2 and later).

  1. Response avatar

    Resolution Note (fix version 2019.3):

    Fixed in 2020.1.0a15
    Backported to 2017.4.36f1, 2018.4.14f1, 2019.3.0f3

Comments (2)

  1. 3330779d2dae70d66cf9799eddb798cf?d=mm

    ippei

    Oct 25, 2019 10:32

    I received the following email from Unity Tech.
    And
    I have confirmed that this issue has been fixed in my differnt resolution multi display project.
    -------------------------------------------------------------------
    Thanks again for reporting the issue. After further investigation, we found out that issue you reported is fixed in 2019.2.9f1, 2019.3.0b1, 2020.1.0a2 and later versions.

  2. 3330779d2dae70d66cf9799eddb798cf?d=mm

    ippei

    Oct 16, 2019 09:53

    I think the following fixes are affecting this new issue.
    https://issuetracker.unity3d.com/issues/primary-screen-window-size-turns-to-native-when-using-more-than-one-display

    I hope this issue will be fixed as soon as possible for multi display contents.

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