Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.6f1
2019.1.0a1
Issue ID
1134240
Regression
Yes
[Test Runner]Clicking Rerun Failed button after Run all in play causes the test player to not close after running tests
[Test Runner]Clicking Rerun Failed button after Run all in play causes the test player to not close after running tests
To Reproduce:
1) Open Attached project
2) Open Test Runner
3) Click Run All to run all tests (some of the tests will fail, that's expected)
4) Click Run all in player (Standalone..)
5) As the build is happening start clicking on Rerun Failed to click it immediately once that becomes possible
Expected Result: Tests run, the launched player closes and you get the results
Actual results: Tests run, the launched player stops running. This causes weird console setting fighting in 19.1
Reproduced in: 2019.1.0b6, 2019.1.0a8, 2019.1.0a1
Does not reproduce in: 2018.3.6f1, 2019.2.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
Resolution Note:
Closing due to the low User Pain