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0
votes
Fixed

It is not possible to edit a second Edge Collider 2D when two Edge Colli...

Scene/Game View

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Mar 03, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.1.0a6, 2020.2

How to reproduce:1. Open the attached 'project-1224661.zip'2. In the Hierarchy window select 'New Sprite' object3. In the Inspector ... Read more

0
votes
Fixed

[Profiler] "Exception: GetManagedObjectSize" when inspecting string valu...

Package: Memory Profiler Package

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Mar 03, 2020

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Version/s: 0.2.2-preview.1

Steps to reproduce:1. open attached snapshot in the Memory Profiler2. in the treeview, select the System.String group3. In the table... Read more

0
votes
Fixed

[HDRP] Debug mode exposure issues

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 7.2.1

There are several modes that seem to be unusable with real life light values. 1) Light Hierarchy Debug Mode doesn't work. Hard to te... Read more

0
votes
Fixed

[QuickSearch] Drop-downs for Provider Settings in QuickSearch Preference...

Package: Quick Search

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Mar 03, 2020

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Version/s: preview.3 - 1.6.0

How to reproduce:1. Open the user-submitted project(QuickSearchPreferences.zip)2. Open the Preferences window3. Select the Quick Sea... Read more

0
votes
Duplicate

[HDRP] Debug mode decal atlas is always black

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

In the scene I have selected a decal (puddle) and it should be visible in the Decal debug atlas. However the atlas renders black. Read more

0
votes
Fixed

Console Logs from built Players are not received by an attached Editor u...

Scripting

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Mar 03, 2020

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Version/s: 2017.4.35f1, 2019.3.0f6

How to reproduce:1. Open the attached project in the Unity Editor2. Do NOT touch the Console window's Connection drop-down until lat... Read more

0
votes
Won't Fix

Shadows are not visible until light clicked in inspector when creating d...

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 7.1.8

Found with 2019.3 with HDRP 7.1.8 (repro also on 2020.1 on HDRP/staging) Repro steps :- Open test project- Open test scene "light"- ... Read more

0
votes
Won't Fix

[HDRP] Enabling Matcap via debug mode vs light button in the scene, dont...

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

1) Open template (or some project that has transparent objects)2) Turn on the Matcap via Debug mode. Look at the worker glasses3) Tu... Read more

0
votes
Fixed

[HDRP] Debug mode will turn off if you move around in a scene

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

1) Open any scene, I used template2) Add a planar reflection probe3) Turn on any debug mode. I used Normal map4) Move around in the ... Read more

0
votes
Fixed

[HDRP] Debug mode typos and inconsistencies

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

1) Should be Reflection Probes instead of Probe. [image11.png]2) Should be VisualCascades instead Cascade [image12.png]3) The integr... Read more

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