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Fixed in 2019.3.X

Votes

0

Found in

2018.4

2018.4.16f1

2019.2

2019.3

Issue ID

1218508

Regression

No

Paused/stopped particle systems are being calculated and using cpu on the camera.render process

Visual Effects - Legacy

-

How to reproduce:
1. Open attached project "ParticleSystemTest.zip"
2. Enter Play mode
3. Open Profiler window
4. Change view type from Timeline to Raw Hierarchy
5. Search for camera.render process
6. Observe the Total percentage

Expected result: the percentage is low (~0-5%)
Actual result: the percentage is high (~15-20%)

Reproducible with: 2018.4.17f1, 2019.2.21f1, 2019.3.0a11
Not reproducible with: 2019.3.0a12, 2019.3.1f1, 2020.1.0a23
Could not test with: 2017.4.37f1 (c# syntax errors are thrown)

Comments (1)

  1. Vincenzo

    Mar 22, 2020 09:11

    We need a backport to 2018.4 LTS badly.

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