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0
votes
Fixed

[Bug] Compute Shader Asset Importer doesn't update/reorder Platform List...

Shader System

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May 29, 2020

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Version/s: 2017.1, 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a13

On switching the Graphics API, the CSMain Kernel of a Compute Shader Asset does not reorder the Platform List while compiling code. ... Read more

1
votes
Fixed

Input lag in large scene

Windows

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May 29, 2020

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Version/s: 2019.4.0f1, 2020.1

There seems to be some input lag that accumulate over time when the application ticking is taking to much time. Steps: 1. Download ... Read more

0
votes
Fixed

Switching refresh rate without switching resolution or fullscreen mode d...

Windows

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May 30, 2020

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Version/s: 2020.1.0a21

Steps to reproduce: 1. Open attached project 2. Build for Windows Standalone 3. Run it 4. Switch to exclusive fullscreen mode at a ... Read more

1
votes
Fixed

[Android][IL2CPP] ARM64 Release build fails

IL2CPP

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May 29, 2020

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Version/s: 2019.3.13f1

Doing an ARM64 release build fails in UnityLinker with this call stack: Fatal error in Unity CIL Linker System.NullReferenceExcepti... Read more

0
votes
Fixed

[TMP] [iOS] Password Input Field with Hidden Mobile Input deletes charac...

Text

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May 29, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2.0a1

Reproduction steps: 1. Open project in "ReproProject.zip" 2. Open "SampleScene.unity" 3. There is a TMP password Input Field in the ... Read more

0
votes
Fixed

[iOS] crash when Notification with Data parameter set to null is pushed ...

Package: Mobile Notifications

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May 29, 2020

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Version/s: 2018.4, 2019.3.14f1, 2020.2

Reproduction steps: 1. Open project in "MobileNotificationsBug.zip" 2. Build the project for iOS and Deploy it to an iOS device usin... Read more

2
votes
Fixed

SceneManager.GetSceneByBuildIndex returns a blank Scene object when 'Rel...

Scene Management

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May 25, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce: 1. Open the attached project (case-1250452.zip) 2. Make sure that 'Enter Play Mode options' is enabled and 'Reload... Read more

0
votes
Fixed

IL2CPP does not correctly project WinRT system API errors to their C# types

IL2CPP

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May 19, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3

How to reproduce: 1. Open the attached "New Unity Project _MinRepro.zip" project 2. Build to UWP 3. Open the Visual Studio Solution ... Read more

0
votes
Duplicate

Bolt (VisualScripting Asset) load is high

Bolt

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May 15, 2020

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Version/s: 2019.3, 2019.3.13f1

When using Bolt 2.0 the editor window uses a large percentage of GPU resources. Unity will idle with 0% GPU but simply having the bo... Read more

1
votes
Fixed

Crash on GameObject::IsActive when enabling a specific Game Object

Scene Management

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May 29, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b6, 2020.2

Reproduction steps: 1. Open user's attached project and scene "MainMenuScene" 2. In the Hierarchy, select the Game Object without a ... Read more

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