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iOS: "Shader compilation failed" error in the log
- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more
Lightmap UV's are packed differently between platforms OSX/PC 64bit/PC 3...
Steps to reproduce:1. Open the "MiniRepo.zip" project2. Load the scene named PeteLightScene.unity3. Build lightmaps4. Repeat same st... Read more
[UWP] Flickering when navigation bar appears on screen
To reproduce:1. Build and run attached project2. Wait util scene will finish loading3. Swipe up to open Navigation bar4. Notice flic... Read more
[GI][OSX] Spot light bounce intensity inconsistent between Win and OSX
Spot light bounce intensity is inconsistent between Windows & OSX (Windows appears to be correct) when spot light has narrow ang... Read more
tex2Dlod colors turn black with RenderTexture when switching to fullscre...
Reproduction steps:1. Open user attached project, make sure OpenGLCore is on top of Graphics API list in PlayerSettings2. Build the ... Read more
[Bugreporter][Windows]Backslashes in path are shown only in auto-attachm...
1. What happenedIf Unity crashes, auto-attached files are shown with backslash in path (like D:\FTP5.4b15\.....).Manually attached f... Read more
[tvOS] PlayFullScreenMovie broken on Apple TV
To Reproduce: 1. Build and run the attached project on an Apple TV.2. Click PlayVideoMinimal to play a video (or any other mode).3. ... Read more
Tizen debugger doesn't work for PC
This has returned in 5.4.0b16. I need to see how far it regresses still. Right now, exhibited behavior is this: 1) Launch a project ... Read more
Can't connect to Profiler (see note at bottom of report)
Can't connect to Profiler Tizen or iOS 1. What happened The Tizen player will see the device in the profiler window, but will not co... Read more
[Vizualization] Edit Collider doesn't have any effect when at least one ...
How to reproduce:1. Open the attached project "collider.zip"2. Open test scene3. Select Cube in hierarchy4. Notice that it has many ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled