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2
votes
Fixed

Facebook SDK does not have the option for switching to the newest availa...

Facebook Gameroom

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May 22, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new Unity project with Facebook-Games Support module installed 2. Open Edit > Project > Player Setting... Read more

0
votes
Fixed

Frustum culling is incorrect when using a custom culling matrix

Graphics - General

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project "cullingbug.zip" and scene "main" 2. Enter Play mode 3. In Hierarchy window, select "Mai... Read more

0
votes
By Design

ScriptedImporter Imported Assets cannot be edited in the Inspector when ...

Asset - Importers

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May 21, 2019

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Version/s: 2017.4.1f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce: 1. Open the attached "ScriptedImporterAssetsUneditable.zip" 2. Click on "asset.text" 3. Observe the Inspector Exp... Read more

1
votes
Fixed

[ANDROID] QualitySettings.resolutionScalingFixedDPIFactor is not working...

Android

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May 21, 2019

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Version/s: 2018.4.0f1

To reproduce: 1. Open attached project 2. Build and run to Android device 3. Try to change the resolutionScalingFixedDPIFactor with ... Read more

0
votes
Won't Fix

[HDRP] UI image transparancy increases with higher exposure

Package: Scriptable Render Pipeline HD

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May 21, 2019

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Version/s: 7.0.0, 6.5.3

Steps to reproduce: 1. Open attached project 2. Make sure you are in "BasicFunctionality" scene 3. Make sure that UI panel alpha val... Read more

0
votes
By Design

[Hub] No button to add Platform support to installed Unity versions

Hub

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May 21, 2019

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Version/s:

Reproduction steps: 1. Open Unity Hub 2. "Installs" 3. Press the ellipses (…) Expected Result: A button to add Platform support is... Read more

0
votes
Duplicate

[HDRP] High exposure on UI causes image tearing

Package: Scriptable Render Pipeline HD

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May 21, 2019

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Version/s: 7.0.0, 6.5.3

Steps to reproduce: 1. Open attached project 2. Make sure you are in "BasicFunctionality" scene 3. Select "Post Processing Settings"... Read more

0
votes
Fixed

[IL2CPP][2019.1] Delegate with NativeArray<int> as parameter type trigge...

IL2CPP

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May 21, 2019

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Version/s: 2018.3.0b9, 2019.1.0a8, 2019.1.3f1

Steps to reproduce: 1. Download 1156422_repro.zip 2. Build a Standalone player with IL2CPP backend Actual results: Build fails with... Read more

0
votes
Won't Fix

Reference issues importing Standard Assets AFTER importing Low Poly Anim...

Asset - Importers

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May 21, 2019

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Version/s: 2017.4.0a1, 2018.1.0a1, 2018.2.0a1, 2018.4.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

Reference issues importing Standard Assets AFTER importing Low Poly Animated Animals assets After having imported the Asset Store ... Read more

0
votes
Won't Fix

[Mac] Event.modifiers are not detected when EventType.KeyDown is used

IMGUI

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May 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1156398") 2. Create a new GameObject 3. Attach "Test" script to the object 4.... Read more

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