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[2D][Sprite] Mismatch in Secondary Texture order for sprites in scene ca...
[2D][Sprite] Mismatch in Secondary Texture order for sprites in scene causes draw batching to break Repro steps:- Open SampleScene, ... Read more
[OpenGL][VFX Graph] Effect is not compiled and Kernel at index is invali...
How to reproduce:1. Create a new VFX in URP project using OpenGL graphics API2. Observe that VFX is not compiled and multiple errors... Read more
[IL2CPP] Nesting finally block is proceeded incorrectly when a task is c...
Reproduction steps:1. Open the attached project "FilanllyTest.zip"2. Switch the platform to Android3. Make sure the scripting backen... Read more
Keystore file is not recognized by Editor when keystore has any other ex...
How to reproduce:1. Download the attached project "1398997.zip"2. In Project Settings go to Player Settings > Publishing Settings... Read more
[Mobile] OnPointerDown or OnPointerUp events are sometimes not called wh...
How to reproduce:1. Open the attached project ("1400319_repro.zip")2. Build And Run the "InputProblem" Scene on a mobile device3. Ta... Read more
Toggling off smart strings whilst on debug mode does not reset to edit m...
Repro steps:1. Open the 2D localization test project.2. Go to Window > Asset Management > Localization3. In an entry, toggle s... Read more
Addressable Asset Group Build & Load Paths are replaced with Local when ...
How to reproduce:1. Open the attached project (AddressablesTest.zip)2. In the Project window, navigate to Assets/AddressableAssetsDa... Read more
Texture2D.Reinitialize throws error when resizing with a compressed Text...
Reproduction steps:1. Open the attached project2. Open scene 'Scenes/SampleScene'3. Enter Play mode Expected result: The texture is ... Read more
"redefinition of '_Time'" error appears when using custom Node with an H...
How to reproduce:1. Open user attached project2. Open "CameraDistanceCurve" Shader Sub Graph (Assets > Shaders > SubGraphs >... Read more
Duplicate Unlit Particle System draw calls can't be batched when there a...
Reproduction steps:1. Open the user's attached "UnlitBatchingRepro.zip" project2. Open the "BatchBroken" Scene3. Enter Play mode4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved