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[IMGUI] Enable Virtual Texturing checkbox is misaligned in player settings
Enable Virtual Texturing checkbox is misaligned in layer settings Steps to repro: 1. Create a new Project. 2. File > Build Settings... Read more
[Android] Mono Player Crash when calling System.Diagnostics.Process.GetC...
How to reproduce: 1. Open the attached "CrashReport.zip" Project 2. Build and run the "SampleScene" Scene to Android Actual Behavio... Read more
Motion Vectors of Occluded part of a GameObject are drawn when Dynamic B...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Scene View, move to Capsule on the X-axis 3. ... Read more
UI Builder Toolbar Elements get aligned vertically instead of horizontal...
How to reproduce: 1. Create a new project 2. Import the UI Builder from the Package Manager 3. Open the UI Builder window (Window ->... Read more
Experimental.Lightmapping.Bake docs are a bit confusing
Reported by Jesper Mortensen here https://unity.slack.com/archives/G070C63BK/p1589267662049900 See https://docs.unity3d.com/2020.2/... Read more
[Packman] Upgrading unity project from scene file leads to package misma...
Open Unity 2020.2.0a11 Scene file by double click on it while 2019.3.14f1 is opened which leads to package errors in the console. P... Read more
Low performance on some Android devices when using Universal Render Pipe...
Steps to reproduce: 1. Open and build User-supplied project 2. Notice the fps counter when in-game Expected: FPS is relatively stab... Read more
Atlas sprites are re-read when entering Play Mode even if no changes wer...
How to reproduce: 1. Open user's attached "PlayModeProblem" project 2. Enter Play Mode 3. Exit Play Mode 4. Enter Play Mode again E... Read more
[Scene View] Luminance validation value doesn't change in PBR Validation...
Value in luminance validation dropdown doesn't change in PBR Validation Settings on switching the draw mode from shaded to validate ... Read more
[macOS] Inconsistent crash in objc_msgSend/objc_retain when previewing A...
How to reproduce: 1. Open tester-attached project(AnimatorCrash.zip) 2. Enter Play Mode 3. In the Animator window, switch to the 'Pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled