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“Opening snapshot” window stuck on "Crawling GC handles" process when op...
How to reproduce: 1. Open the “Blank22-3-8“ project 2. Open the Memory Profiler (Window > Analysis > Memory Profiler) 3. Select t... Read more
Surface input is not updated when changing Sprite renderer's Sprite value
How to reproduce: 1. Download and open the attached project 2. In the Hierarchy window, select "SpriteGO" 3. In the Inspector win... Read more
[Android][URP] Visual artifacts on GameObjects when using Forward+ Rende...
Steps to reproduce: 1. Open the attached “ForwardPlusRenderingTest” project 2. Build And Run the project on the device 3. Observe... Read more
[Quest] [XR Interaction Toolkit] XR exhibits a lag in pose tracking when...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Connect Ques... Read more
[URP] Graphics & Graphics Driver memory usage increases when adjusting C...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Profile... Read more
Error "The type or namespace name 'PBXProject' could not be found" is th...
Reproduction steps: 1. Open the attached “ASDQWE” project Expected result: No compilation error is thrown Actual result: Multip... Read more
Prefab variable overrides of a serialized class aren’t saved when changi...
How to reproduce: 1. Open the attached “Prefab Override Repro.zip“ project 2. Open the “TestScene“ Scene 3. Select the “TestPrefa... Read more
Menu items and Unity editor icon disappear when importing a project with...
When opening a project that has a lot of textures in it for the first time, when Unity finally opens you will notice that the menu b... Read more
il2cppFileRoot.txt and LineNumberMappings.json end up being referenced i...
Repro steps: 1. Create a new project using the 3D project template; 2. Switch target platform to Universal Windows Platform; 3.... Read more
Activity indicator is not rendered when displayed on iOS devices
How to reproduce: 1. Build And Run the user’s attached “Loading test.zip” project on iOS device 2. In the app, press the “START LO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11