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Under Consideration for 2.5.X
Votes
0
Found in [Package]
2.5.2
Issue ID
XRIT-95
Regression
No
[Quest] [XR Interaction Toolkit] XR exhibits a lag in pose tracking when XR Origin is attached to a moving GameObject
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Connect Quest or Quest 2 device with Oculus Link
4. Enter the Play Mode
5. In Hierarchy, select the “Mobile” GameObject
6. In Inspector, change the Speed variable of Mobile Motion (Script) to 1
7. Use the Grip button on the right Oculus controller to grab the jack-shaped object
Expected result: The small sphere is rendered at the center of jack-shaped when grabbing it
Actual result: The small white sphere does not appear at the center of the jack-shaped object
Reproducible with: 2.3.2 (2022.3.3f1), 2.5.2 (2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Oculus Quest (User tested)
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Reproducible with OpenGLES3 and Vulkan
- Reproducible with Mono and IL2CPP
- Reproducible with Oculus XR and OpenXR
- Issue does not reproduce if the parent GameObject of the XR Origin is not moving
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