Search Issue Tracker

Won't Fix

Votes

0

Found in

2021.3.32f1

2022.3.13f1

2023.1.20f1

2023.2.0f1

2023.3.0a14

Issue ID

UUM-56474

Regression

No

Prefab variable overrides of a serialized class aren’t saved when changing them by code

--

-

How to reproduce:
1. Open the attached “Prefab Override Repro.zip“ project
2. Open the “TestScene“ Scene
3. Select the “TestPrefab“ GameObject in the Hierarchy
4. Press the “Add“ button in the “Scene Behaviour“ Script Component
5. Right-click on the “TestPrefab“ prefab in the Assets folder and press “Reimport“
6. Repeat step 3

Expected result: Variables in the “Element 1” list item don’t disappear
Actual result: Variables in the “Element 1” list item disappear

Reproducible with: 2021.3.32f1, 2022.3.13f1, 2023.1.20f1, 2023.2.0f1, 2023.3.0a14

Reproducible on: macOS 14.0 Sonoma (Intel)
Not reproducible on: No other environment tested

Note: The variable changes are saved if they are edited manually before reimporting

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.