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0
votes
Won't Fix

[TextMesh] Orange Object outline appears when Text Mesh is set to certai...

Scene/Game View

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Apr 11, 2018

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Version/s: 2017.3.1p4

Steps to reproduce:1. Open the supplied project2. In the "Test" Scene double-click "GameObject" to center on it3. Open the Scene win... Read more

0
votes
Won't Fix

Playmode tint ignores certain parts of the Editor when entering Play mode

Themes

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Apr 12, 2018

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Version/s: 2018.1.0f1

Steps to reproduce:1. Open any project2. Go to Preferences -> Colors -> Playmode tint and set it to black3. Start opening any ... Read more

0
votes
Won't Fix

UNITY_DEVELOPMENT not working in UWP .Net build

Universal Windows Platform

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Jan 29, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Download attached project file2. Change platform to UWP and backend to .Net3. In Build Settings check Unity "C# ... Read more

0
votes
Won't Fix

Editor Window is resized to half of the vertical screen after the Editor...

Themes

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Apr 07, 2018

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Version/s: 2017.3.1p4

To reproduce (Requires two monitor setup ): 1. Open the Editor2. Undock Inspector window, move it to the vertical monitor (make sure... Read more

0
votes
Fixed

Editor with custom theme crashes when closing with WinScreenSetup::SetWi...

Themes

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Apr 12, 2018

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Version/s: 2017.3.0a2, 2017.4.0f1

How to reproduce:1. Open attached project "Forest Survival"2. Close Editor Expected result: Editor closesActual result: Editor crash... Read more

1
votes
Not Reproducible

Editor crashes when a spawnable prefab in the Network Manager doesn't ha...

Networking

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Apr 12, 2018

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Version/s: 2018.1.0a6, 2018.1.0b13

To reproduce: 1. Open the project, attached by the user (MFPS.zip)2. Open the "Game Scene" scene3. Enter Play mode4. Press Lan Host(... Read more

0
votes
Fixed

[iOS] crash in "`main(argc=1, argv=0x000000016fdd7980) at main.mm:33" us...

Mobile

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Apr 06, 2018

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Version/s: 2017.3.1p3

Unity crashes in the SplashScreen.mm code when ShowSplashScreen() calls [_controller create: window] because UIViewController doesn'... Read more

0
votes
By Design

Build button is disabled and warning message appears for linear colorspa...

Deployment Management

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Apr 12, 2018

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Version/s: 2018.1.0b13

Build button is disabled and a warning message appears for linear colorspace if OpenGLS2 is included in the Graphics API list and is... Read more

0
votes
Duplicate

[iOS]Assigning a base.MethodName to a System.Action leads to calling a m...

Mono

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Mar 31, 2018

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Version/s: 2017.3.1p1

To reproduce:1. Open users attached project "Bugreport.zip"2. Open Start.unity scene3. Enter play mode4. Observe the console SubClas... Read more

0
votes
Fixed

[PLM][API] Prioritize View, Direct Samples, and Indirect Samples are not...

Progressive Lightmapper

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Apr 12, 2018

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Version/s:

When baking backend is set to Progressive Lightmapper, it can be observed that there is no way to access the values of `Direct Sampl... Read more

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