Search Issue Tracker
[Windows] Secondary Monitor does not report correct resolutions list
1. What happened In the process of implementing a resolution dialog I stumbeld upon this thread: [https://forum.unity.com/threads/sw... Read more
Crash on __pthread_kill when building a specific project
Reproduction steps:1. Open the attached project “ReproCrash”2. File > Build Settings > Build Expected result: Player is builtA... Read more
"Graphics.Blit material "Hidden/BlitCopy" uses dest texture "RenderTextu...
Reproduction steps:1. Open the attached project “TestMacOs.zip“2. Open the “Assets/Scenes/CustomShaders.unity” Scene3. Add an empty ... Read more
[Metal] Mesh gizmos in Shape module produces visual artifacts
How to reproduce: Import the attached package Open Sample Scene scene Select Particle System > Test GO in the Hierarchy Pan scene... Read more
Scripts are not compiled when using certain folder/asmdef configurations...
How to reproduce:1. Open the attached Project "TEST_SCRIPTCOMPILE_2.zip"2. Observe the Console Expected result: Compilation errors a... Read more
[Android] The value of "Screen.brightness" is always 1 when changing the...
Steps to reproduce:1. Open the attached “TestScreenBrightness” project2. Build And Run the project on the device3. Observe the “Scre... Read more
Fullscreen Shader Graph Assets are unusable when imported into a URP pro...
How to reproduce:1. Create a new project with the "3D (URP)" template2. Create a new Fullscreen Shader Graph Asset (Asset > Creat... Read more
Track Group context menu is missing a rename action
How to reproduce:1. Create a new Timeline2. + > Track Group3. Right click on newly created Track Group Expected result: There is ... Read more
[Vulkan] Ghost artifacts on Pixel 6 when Opaque Texture and Graphics Job...
Steps to reproduce:1. Open the attached user’s project "T1659473_Repro.zip"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Go... Read more
User gets an error "MissingReferenceException: The object of type 'Unity...
Steps to reproduce: Create a project; Go to the menu "Window" -> "Text"; Select "Sprite Importer" Verify that the "Sprite Importe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used