Search Issue Tracker
OnValueChange persistent listeners are not being called when "Enter Play...
How to reproduce:1. Open attached project "case1269861.zip" and scene "ToggleTest"2. Go to Project Settings -> Editor and enable ... Read more
Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...
How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more
[ShaderGraph] Subgraph circular resource dependency reachable via undo/r...
See first comment for details and repro. Read more
[XRSDK] [Oculus] [URP] [HDRP] Build does not mirror HMD view
Reproduction steps:1. Create a new project using HDRP or URP template2. Enable XR Plug-in Management (Edit->Project Settings)3. E... Read more
UI Toolkit Editor Window's C# field assigns the same value to all Input ...
Entering any value as Input to the C# field in the UI Toolkit Editor Window assigns the same value to all the other subsequent field... Read more
[Device Simulator] UnauthorizedAccessException errors are thrown when se...
How to reproduce:1. Open the attached "1269790 repro" project2. Open the Project Settings from Editor > Project Settings3. Select... Read more
[Timeline] Audio is not paused when setting Time.timeScale to 0
How to reproduce:1. Open attached project "case1269783.zip" and scene "SampleScene"2. Enter Play Mode Expected result: Timeline soun... Read more
AssetBundles are not released in IL2CPP builds
How to reproduce:1. Open the attached "1269771.zip" project2. Build Asset Bundles for Windows Standalone using WIndows > Asset Bu... Read more
[Textures] CubemapArray API forces duplicate code because you cannot acc...
Steps to repro:1. create a new project2. create a new script3. in the script, create 1x Cubemap and 1x CubemapArray objects4. make a... Read more
[VFX Graph] Exception while compiling expression graph is thrown on assi...
Exception while compiling expression graph is thrown on assigning Event node to Output Event node. Steps to repro:1. Create a new UR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled