Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.7.0
Issue ID
1269771
Regression
No
AssetBundles are not released in IL2CPP builds
How to reproduce:
1. Open the attached "1269771.zip" project
2. Build Asset Bundles for Windows Standalone using WIndows > Asset Bundle Browser (follow photo steps below)
3. Make sure IL2CPP backend is selected in the project settings
4. Build and run a Development Build
5. Click on the button "Load" two times
Expected Behavior: The bundle is loaded and unloaded without errors
Actual Behavior: The bundle is not unloaded after the first load and runtime console throws exceptions (image attached in the edits)
Reproducible with(editor versions): 2019.4.19f1, 2020.2.3f1, 2021.1.0b4
Could not test with: 2018.4 due to broken packages, 2021.2 - the editor crashes while loading
Reproducible with(Package versions): 1.7.0
Note:
- This does not reproduce on Mono
- Does not reproduce in the editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
Resolution Note:
Fixed in 2020.3.12f1
Resolution Note:
Fixed in 2021.1.10f1