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WebGL Publisher package unavailable in Package Manager
Reproduction steps:1. Open Unity Editor2. In Package Manager window, search for "WebGL"3. Observe results Expected result: WebGL pac... Read more
Animation Window icons are pixelated on HiDPI screens
Steps to Reproduce:1. Find a HiDPI Moinitor2. Open any Unity Project3. Open Animation Window4. Select some Game Object, hit "Create ... Read more
CustomPassDrawer script is being called every time when the Editor is re...
How to reproduce:1. Open the attached "CustomPassDrawer" project2. Open the "ColorCheck" Scene (found in the Assets/Scenes folder)3.... Read more
ENABLE_VSTU define is missing
Reproduction steps:1. Have Visual Studio 2019 and its "Visual Studio Unity Tools" plugin installed2. Open attached project "ProjectF... Read more
[ECS] SystemState components may not be removed via SetArchetype error w...
Reproduction steps:1. Open attached project "SetArchetype.zip" and scene "SampleScene"2. Enter Play Mode3. In Game View, click the "... Read more
Trying to serialize/deserialize an Entities World a second time fails if...
How to reproduce:1. Open attached project "Unity Bugs.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, click on the "H... Read more
Crash on using global search patterns
Reproduction steps:1. Create a new Unity Project2. In the hierarchy window search bar type: glob:"[N] Reproduces on: 2020.1.0a17, 20... Read more
Metal Editor view repaint causes geometry explosion randomly
Metal Editor has multiple views and each of them has a separate queue for GPU command buffer submission. Last time I tested the beha... Read more
Graph is evaluated when stopped after changing an Animation Clip when th...
1) Open the attached project2) Open the "bug" scene, and open the timeline window and the animation window3) Select the "Timeline" o... Read more
Raycast sometimes misses a GameObject when continuously hitting it after...
How to reproduce:1. Open the attached "Selection-Debug" project2. Open the "Selection" Scene (Assets->Game->Engine->Selecti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject