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0
votes
Fixed

'Sprite Atlas packing is disabled...' information message overlaps with ...

Themes

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Sep 05, 2019

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Version/s: 2019.3.0a12, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Create and open a new Unity project 2. In Project window create a Sprite Atlas 3. Observe the Inspector window ... Read more

0
votes
Fixed

[Metal] Crash on __pthread_kill when opening a project that contains a T...

Asset - Importers

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached "case_1182153.zip" Unity project 2. Observe the crash Reproducible with: 2017.4.32f1, 2018.4... Read more

0
votes
Fixed

Unable to control to which PC the Player connects when using 'Autoconnec...

Profiling

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Sep 05, 2019

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Version/s: 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Create a new project 2. Build a Standalone player with 'Autoconnect Profiler' enabled 3. Open Profiles on two... Read more

0
votes
Fixed

[Asset Bundles] Terrain shaders are not loaded when Terrain is loaded fr...

Asset Bundles

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Sep 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1182139-TerrainBundles.zip") 2. Open the repro scene ("SampleScene") 3. Build ... Read more

0
votes
Fixed

Copy and Pasting Nodes to another shadergraph: nodes within groups won't...

Package: Shader Graph

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Sep 05, 2019

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Version/s: 5.7.2

Repro steps: 1. Open a project with HDRP or Universal/Lightweight 2. Create 2 shader graphs 3. Open one of them 4. Create any node, ... Read more

2
votes
Won't Fix

Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...

Asset - Database

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Sep 05, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs" 2. Enter Play mode 3. Observe Console window... Read more

0
votes
By Design

Loading order of scenes with Addressables.LoadSceneAsync depends of how ...

Package: Addressables

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Sep 05, 2019

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Version/s: 0.8.6 - 1.1.10

Repro steps: 1. Open user attached project and "startScene" 2. Open Addressables window and set Play Mode Script to "Packed Play Mod... Read more

0
votes
Fixed

Post-Processing layer's OnPreCull method creates a material every frame

Package: PostProcessing

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Sep 05, 2019

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Version/s: 2.1.7

Steps to reproduce: 1. Download attached project 2. Turn on Deep Profiling in the Profiler 3. Enter play mode 4. Pause the game and ... Read more

0
votes
Fixed

StyleSheet Asset is not automatically selected when the Asset is created

Package: TextMeshPro

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Sep 05, 2019

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Version/s: 1.4.1

Reproduction steps: 1. Open new Unity Project 2. In the Toolbar go to Assets -> Create -> TextMeshPro -> Style Sheet Expected resul... Read more

0
votes
Fixed

Script Execution Order values are cropped when using certain UI scaling ...

Settings Window

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Sep 05, 2019

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Version/s: 2019.3.0a6, 2019.3.0b1, 2020.1.0a1

Steps to reproduce: 1. Open project attached by the user "19.3.zip" 2. Edit -> Preferences -> UI Scaling 3. Make sure that "Use defa... Read more