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'Sprite Atlas packing is disabled...' information message overlaps with ...
How to reproduce: 1. Create and open a new Unity project 2. In Project window create a Sprite Atlas 3. Observe the Inspector window ... Read more
[Metal] Crash on __pthread_kill when opening a project that contains a T...
How to reproduce: 1. Open the attached "case_1182153.zip" Unity project 2. Observe the crash Reproducible with: 2017.4.32f1, 2018.4... Read more
Unable to control to which PC the Player connects when using 'Autoconnec...
Steps to reproduce: 1. Create a new project 2. Build a Standalone player with 'Autoconnect Profiler' enabled 3. Open Profiles on two... Read more
[Asset Bundles] Terrain shaders are not loaded when Terrain is loaded fr...
How to reproduce: 1. Open the attached project ("case_1182139-TerrainBundles.zip") 2. Open the repro scene ("SampleScene") 3. Build ... Read more
Copy and Pasting Nodes to another shadergraph: nodes within groups won't...
Repro steps: 1. Open a project with HDRP or Universal/Lightweight 2. Create 2 shader graphs 3. Open one of them 4. Create any node, ... Read more
Quaternion Euler produces imprecise/incorrect/wrong quaternion rotations...
How to reproduce: 1. Open attached project "hyperwheel.zip" and scene "QuaternionBugs" 2. Enter Play mode 3. Observe Console window... Read more
Loading order of scenes with Addressables.LoadSceneAsync depends of how ...
Repro steps: 1. Open user attached project and "startScene" 2. Open Addressables window and set Play Mode Script to "Packed Play Mod... Read more
Post-Processing layer's OnPreCull method creates a material every frame
Steps to reproduce: 1. Download attached project 2. Turn on Deep Profiling in the Profiler 3. Enter play mode 4. Pause the game and ... Read more
StyleSheet Asset is not automatically selected when the Asset is created
Reproduction steps: 1. Open new Unity Project 2. In the Toolbar go to Assets -> Create -> TextMeshPro -> Style Sheet Expected resul... Read more
Script Execution Order values are cropped when using certain UI scaling ...
Steps to reproduce: 1. Open project attached by the user "19.3.zip" 2. Edit -> Preferences -> UI Scaling 3. Make sure that "Use defa... Read more
All about bugs
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Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file