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0
votes
Fixed

Automatically created t=0 keyframes for rotations are wrong

Animation Window

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Aug 28, 2015

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Version/s: 5.2.0f1

How to reproduce: 1. Open any (new) project 2. Create a Cube 3. Open the Animation Window 4. Create an animation for the Cube 5. Po... Read more

0
votes
Won't Fix

[iOS] Incorrect Snapshot shown after orientation is changed while app is...

iOS

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Aug 28, 2015

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Version/s: 5.2.0f3

To Reproduce: 1. Deploy the attached (or any other project) to a device in Landscape orientation. 2. Go to home screen and rotate d... Read more

0
votes
Fixed

[iOS] Incorrect 'Splash Image' shown on iPads running iOS 9

iOS

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Aug 28, 2015

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Version/s: 5.3.0a1

To Reproduce: 1. Deploy the attached project. 2. Observe that on all ipad which have iOS 8/9 the 'Mobile Splash Screen' from 'Legac... Read more

0
votes
Duplicate

Setting the cursor with CursorMode.Auto in WebGL build makes the cursor ...

WebGL

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Aug 28, 2015

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Version/s: 5.2.0f1

How to reproduce: 1. Open attached project 2. Build to WebGL and run - Note how the cursor has an odd offset in the red and alpha ... Read more

0
votes
Fixed

[WP8] Building throws a lot of errors: `System.Func`2` doesn't exist in ...

WP8

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Aug 28, 2015

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Version/s: 5.2.0f3

To reproduce: 1. Create a new project 2. Build for WP8 3. Notice errors in console: Reference rewriter: Error: type `System.Func`2` ... Read more

2
votes
Fixed

Crash when removing Canvas component from animated Button

UI

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Aug 28, 2015

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Version/s:

Steps to reproduce: 1. Open attached project ("ButtonAnimationCrashRepro.zip") 2. Open scene "repro" 3. Run the scene 4. Hoover mou... Read more

0
votes
By Design

Type.GetCostructor, Type.GetMethod doesn't work well for il2cpp

IL2CPP

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Aug 27, 2015

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Version/s: 5.2.0f2

How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that half of the tests fail Read more

1
votes
Fixed

Physic2DRaycaster allocates 24 bytes each frame

UI

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Aug 27, 2015

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Version/s: 5.2.0f2

Project Steps: 1. Build project for windows 32 with profiler connected. 2. Notice that EventSystem.Update allocates 24 bytes each f... Read more

1
votes
Fixed

UNetWeaver error when SyncEvents use the same delegate

Networking

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Aug 27, 2015

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Version/s:

Error "UNetWeaver error: ProcessInstructionMethod failed" when using the same delegate for multiple SyncEvent events. Read more

0
votes
Fixed

Multiple mesh errors when parent size is negative and shadow component i...

UI

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Aug 27, 2015

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Version/s: 5.2.0f1

Reproduction steps: 1. Open attached project 2. Open scene "test" 3. Select the gameObject "Text" (under Canvas/Panel/Text) 4. Switc... Read more

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