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Fixed in 2021.1.X
Votes
0
Found in
2018.4
2018.4.27f1
2020.2
Issue ID
1282836
Regression
No
The first Object selected dictates what Flags will be set when editing multi-selected objects with EnumFlagsField mixed values
How to reproduce:
1. Open the attached project("EnumFlagsFieldBugReport.zip")
2. Select "ExampleObject1" in the Hierarchy
3. Click on the dropdown of "Int Flags Field" in the Inspector window
4. Set the value to "None"
5. Select "ExampleObject2" in the Hierarchy
6. Click on the dropdown of "Int Flags Field" in the Inspector window
7. Set the value to "Flag 1"
8. Select "ExampleObject1" and "ExampleObject2" in the Hierarchy
9. Click on the dropdown of "Int Flags Field" in the Inspector window
10. Set the value to "None"
Expected results: Both "ExampleObject1" and "ExampleObject2" "Int Flags Field" values are set to "None"
Actual results: "ExampleObject1" and "ExampleObject2" "Int Flags Field" values do not change
Reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.9f1, 2020.2.0b7
Note: reproduces only when you select a value that the first Object("ExampleObject1") already has marked as Flag
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Resolution Note (fix version 2021.1):
Fixed in: Unity 2021.1.0a9 and newer