Search Issue Tracker

0
votes
Fixed

[Shadergraph] Multiple ctrl+Zs required to undo operations from before t...

ShaderGraph

-

Dec 13, 2019

-

Version/s: 2019.3.0f3

Does not reproduce in 6.9.1 First reproduces in 7.0.1 Repro steps: 1. Open a shadergraph 2. Create an "add" node 3. Move it four tim... Read more

1
votes
By Design

"UnityEngine.dll" doesn't automatically reference its individual DLLs pr...

Scripting

-

Dec 13, 2019

-

Version/s: 2019.2, 2019.2.15f1, 2019.3, 2020.1

Reproduction steps: 1. Create a New Project and download "1205367.zip" 2. Copy the "ScriptAssemblies" folder from the projects "Libr... Read more

1
votes
Fixed

'NextVisible(true)' fails when using [SerializeReference] and [HideInIns...

Scripting

-

Dec 13, 2019

-

Version/s: 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open user-supplied project 2. Select foo_test Serialized Object in the Project window Expected: no errors ar... Read more

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

-

Dec 13, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce: 1. Open scene "AimOffset" from "FBXAimTests.zip" 2. Open "mayaAxesTestXYZ.fbx" in Maya 3. Open Maya Application Pr... Read more

0
votes
Won't Fix

Exception is thrown when destroying Inspector locked Game object before ...

Inspector Framework

-

Dec 13, 2019

-

Version/s: 2017.4, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project ("DestroyOnReloadBug.zip") 2. Open the SampleScene scene 3. Open Inspector window 4. ... Read more

0
votes
Fixed

[URP] [Vulkan] Terrain with Draw Instanced enabled not being rendered co...

Windows

-

Dec 13, 2019

-

Version/s: 2019.3.0f3

Versions tested: 2019.3.0f3 + 7.1.7 Happens on HDRP, URP, Standard Steps to reproduce: 1) Open attached project 2) Make sure Unity ... Read more

0
votes
By Design

[ShaderGraph] Custom Functions only work in "String" mode with Sampler o...

Package: Shader Graph

-

Dec 13, 2019

-

Version/s: 7.1.6

Reproduction steps: 1. Open "CustomNodeSampler.zip" project 2. Notice that the "shgrph" Shader Graph Custom Function has a proper ou... Read more

0
votes
Fixed

[ProBuilder] Exported Object Asset using URP materials doesn't save mate...

Package: Probuilder

-

Dec 13, 2019

-

Version/s: 4.0.2

If you have a ProBuilder object, and export the object as the 'Obj' format, it doesn't retain the colours of the materials. 1. Crea... Read more

0
votes
Fixed

Crash on SpookyHash::Short when continually interrupting auto-generating...

Progressive Lightmapper

-

Dec 13, 2019

-

Version/s: 2019.3.0a1, 2020.1.0a1, 2020.1.0a15

Steps to reproduce: 1. Open the attached project ("1205313.zip") 2. Open "Lights and Shadows" Scene 3. Select "Point Light", "Spot L... Read more

3
votes
Won't Fix

Standard Shader loaded from Asset Bundle loses transparency in Game View

Shaders

-

Dec 13, 2019

-

Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached 'Transparent Shader Asset Bundle Issue.zip' project 2. Open 'SampleScene' Scene 3. Enter Play... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.