Search Issue Tracker

Won't Fix

Votes

0

Found in

2017.4

2019.3.0f1

2020.1

Issue ID

1205356

Regression

No

Exception is thrown when destroying Inspector locked Game object before assembly reload

Inspector Framework

-

How to reproduce:
1. Open the attached project ("DestroyOnReloadBug.zip")
2. Open the SampleScene scene
3. Open Inspector window
4. In Hierarchy window select "DestroyOnReload" Game object
5. Click on the padlock icon at top-right of the Inspector window
6. Reimport the "DestroyOnReloadBehavior.cs" script

Expected result: No exceptions are thrown
Actual result: Exceptions are thrown in the console

Reproducible with: 2017.4.35f1, 2018.4.14f1, 2019.2.15f1, 2019.3.0f3, 2020.1.0a17

  1. Response avatar

    Resolution Note:

    This bug cannot be fixed as a game object is being destroyed during a domain reload through a script attached to the project and this workflow is not valid. Hence, resolving the case as 'Won't Fix'.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.