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[iOS] Application freezes when using camera rendertexture on rawImage
Reproduction steps:1. Download and open the attached "URPCameraTest_2021_0217.zip" project2. Build and deploy the project to iOS3. P... Read more
GuiStyleState texture references become null when exiting Play Mode whil...
How to reproduce:1. Open the attached project2. Click Bug > Window3. Click Play4. Exit Play Mode Expected result: Window stays wh... Read more
Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...
How to reproduce:1. Open a new project2. Create an empty GameObject3. Add 2x Capsule Collider 2D to that GameObject4. Change one of ... Read more
Popup window will be drawn at a incorrect position when using PopupWindo...
How to reproduce:1. Open the attached project (case_1310730_PopupPosition)2. Click Tools > Popup 003. Observe where the pop up is... Read more
UV unwrap failed with ASCII-format FBX file when GenerateLightmapUVs is ...
Reproduction steps:1. Open the attached project "Case_FBXMarginMethod.zip"2. Select "st_99_99" fbx file in the Project view folder3.... Read more
Vector3.SmoothDamp behaves differently between positive and negative vel...
How to reproduce:1. Open the user's attached project "SmoothDampBugDemo"2. Open the "SmoothDampTestScene" scene3. Enter Play Mode4. ... Read more
Transparency Sort Mode value is taken from Graphics Settings instead of ...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. In the Project window, select New 2D Renderer ... Read more
[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...
Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce:1. Open the user's attached "Area_Light_Bug_GPUPLM" project2. Open ... Read more
Bounding box not recalculated on word wrap
Steps to reproduce: 1. Open project and press play2. Ensure game screen is set to 'Free Aspect'3. Drag window horizontally until wra... Read more
UIElements' text color is different from IMGUI's text color
How to reproduce it:1. Open the user's attached project "PlayModeTintUIElements.zip"2. Click on the Main Menu bar's 'MyWindow' > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size