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Editor crashes in NVAPI_Thunk on entering Play mode when Additional Ligh...
How to reproduce: 1. Open the attached project named "Case_1217696" 2. Open the "Test Area" Scene in the _Scenes folder 3. If the pr... Read more
unity_LightColor getting wrong intensity of light when using vertex lights
Reproduction steps: 1. Open the user's attached project ("Lighting.zip") 2. Open any scene from "Assets/Fail" folder 3. Inspect the ... Read more
[HDRP] Texture2D encoding with ARGB32 format results in transparent imag...
How to reproduce: 1. Open user-submitted project (Test.zip) 2. Build and run the project 3. See the PrintImage.png next to the execu... Read more
[Shadergraph] View Direction node does not output normalized vector in U...
Repro steps: 1. Create a PBR Shadergraph in Universal RP 2. Create a "View Direction" node, plug it into albedo 3. Save the graph a... Read more
[Mac][Metal] Camera "Clear flags" set to Don't clear still clears in Mac...
Reproduction steps: 1. Open the project from the attached file "1217627.zip" 2. Build and run the project setting the target platfor... Read more
[SerializeReference] EditorUtility.CopySerializedManagedFieldsOnly does ...
When trying to transfer field values between 2 System.Objects using EditorUtility.CopySerializedManagedFieldsOnly, any object that e... Read more
[XR][XR SDK][Postprocessing] Bloom is affecting region behind Occlusion ...
How to reproduce: 1. Open attached project ("1217594-Repro.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Bloo... Read more
[XR][XR SDK][Postprocessing] Screen Space Reflections are misaligned bet...
How to reproduce: 1. Open attached project ("1217591-Repro.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Scre... Read more
[XR] Both eyes have different lighting when Deferred rendering is used w...
How to reproduce: 1. Open attached project ("VRBugs.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Both eyes a... Read more
[XR][XR SDK][Postprocessing] Game view is grey when using PostProcessing...
How to reproduce: 1. Open attached project ("VRBugs.zip") 2. Open SampleScene scene 3. Make sure Single Pass Instanced mode is set 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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