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0
votes
Fixed

Editor crashes in NVAPI_Thunk on entering Play mode when Additional Ligh...

2D

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the attached project named "Case_1217696" 2. Open the "Test Area" Scene in the _Scenes folder 3. If the pr... Read more

0
votes
Won't Fix

unity_LightColor getting wrong intensity of light when using vertex lights

Package: Scriptable Render Pipeline Universal

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Feb 07, 2020

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Version/s: 2017.4, 2018.4.0f1, 2020.2

Reproduction steps: 1. Open the user's attached project ("Lighting.zip") 2. Open any scene from "Assets/Fail" folder 3. Inspect the ... Read more

0
votes
Fixed

[HDRP] Texture2D encoding with ARGB32 format results in transparent imag...

Package: Scriptable Render Pipeline HD

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Feb 06, 2020

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Version/s: 7.1.8

How to reproduce: 1. Open user-submitted project (Test.zip) 2. Build and run the project 3. See the PrintImage.png next to the execu... Read more

0
votes
Fix In Review

[Shadergraph] View Direction node does not output normalized vector in U...

Package: Shader Graph

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Feb 06, 2020

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Version/s: 7.0.0

Repro steps: 1. Create a PBR Shadergraph in Universal RP 2. Create a "View Direction" node, plug it into albedo 3. Save the graph a... Read more

0
votes
Won't Fix

[Mac][Metal] Camera "Clear flags" set to Don't clear still clears in Mac...

MacOS

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Feb 06, 2020

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Version/s: 2017.4, 2018.4.16f1, 2020.2

Reproduction steps: 1. Open the project from the attached file "1217627.zip" 2. Build and run the project setting the target platfor... Read more

0
votes
Fixed

[SerializeReference] EditorUtility.CopySerializedManagedFieldsOnly does ...

Serialization

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Feb 06, 2020

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Version/s: 2018.1

When trying to transfer field values between 2 System.Objects using EditorUtility.CopySerializedManagedFieldsOnly, any object that e... Read more

0
votes
Active

[XR][XR SDK][Postprocessing] Bloom is affecting region behind Occlusion ...

Package: PostProcessing

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Feb 06, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project ("1217594-Repro.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Bloo... Read more

1
votes
Fixed

[XR][XR SDK][Postprocessing] Screen Space Reflections are misaligned bet...

XR SDK

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Feb 06, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project ("1217591-Repro.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Scre... Read more

2
votes
Won't Fix

[XR] Both eyes have different lighting when Deferred rendering is used w...

XR SDK

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Feb 06, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project ("VRBugs.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: Both eyes a... Read more

4
votes
Fixed

[XR][XR SDK][Postprocessing] Game view is grey when using PostProcessing...

XR SDK

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Feb 06, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open attached project ("VRBugs.zip") 2. Open SampleScene scene 3. Make sure Single Pass Instanced mode is set 4... Read more

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