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0
votes
Won't Fix

[iOS] Application freezes when using camera rendertexture on rawImage

iOS

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Jan 30, 2021

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Version/s: 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached "URPCameraTest_2021_0217.zip" project2. Build and deploy the project to iOS3. P... Read more

1
votes
By Design

GuiStyleState texture references become null when exiting Play Mode whil...

IMGUI

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Jan 30, 2021

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Version/s: 2018.4, 2019.4, 2019.4.11f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Click Bug > Window3. Click Play4. Exit Play Mode Expected result: Window stays wh... Read more

0
votes
Fixed

Duplicate Collider 2D when editing Colliders in GameObject that has 2 Co...

Physics2D

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Jan 30, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open a new project2. Create an empty GameObject3. Add 2x Capsule Collider 2D to that GameObject4. Change one of ... Read more

0
votes
Won't Fix

Popup window will be drawn at a incorrect position when using PopupWindo...

IMGUI

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Jan 30, 2021

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Version/s: 2020.1.0a5, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1310730_PopupPosition)2. Click Tools > Popup 003. Observe where the pop up is... Read more

2
votes
Fixed

UV unwrap failed with ASCII-format FBX file when GenerateLightmapUVs is ...

Progressive Lightmapper

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Jan 30, 2021

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Version/s: 2020.2, 2021.1, 2021.1.0b4, 2021.2

Reproduction steps:1. Open the attached project "Case_FBXMarginMethod.zip"2. Select "st_99_99" fbx file in the Project view folder3.... Read more

2
votes
Won't Fix

Vector3.SmoothDamp behaves differently between positive and negative vel...

Scripting

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Jan 30, 2021

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Version/s: 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project "SmoothDampBugDemo"2. Open the "SmoothDampTestScene" scene3. Enter Play Mode4. ... Read more

0
votes
Fixed

Transparency Sort Mode value is taken from Graphics Settings instead of ...

Package: Scriptable Render Pipeline Universal

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Jan 30, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. In the Project window, select New 2D Renderer ... Read more

1
votes
Fixed

[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...

Progressive Lightmapper

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Jan 30, 2021

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Version/s: 2020.1.0a12, 2020.2, 2021.1, 2021.1.0b4, 2021.2

Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce:1. Open the user's attached "Area_Light_Bug_GPUPLM" project2. Open ... Read more

1
votes
Fix In Review

Bounding box not recalculated on word wrap

Package: UI Toolkit

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Jan 29, 2021

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Version/s:

Steps to reproduce: 1. Open project and press play2. Ensure game screen is set to 'Free Aspect'3. Drag window horizontally until wra... Read more

0
votes
Fixed

UIElements' text color is different from IMGUI's text color

UI Toolkit

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Jan 29, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce it:1. Open the user's attached project "PlayModeTintUIElements.zip"2. Click on the Main Menu bar's 'MyWindow' > ... Read more

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