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0
votes
Fixed

UnityEditor.PackageManager.Client.Remove returns confusing error when pr...

Packman

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Mar 24, 2021

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Version/s: 2019.4.21f1

Summary: Attempting to remove a package using UnityEditor.PackageManager.Client.Remove will return the following error if the projec... Read more

0
votes
Fixed

CreateInspectorGUI gets called twice when a custom Inspector is used for...

UI Toolkit

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Mar 24, 2021

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Version/s: 2020.2.0b5, 2020.3, 2020.3.1f1, 2021.1.0a1, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window select the 'MyScriptableObjectInstance' Asset3. Observe... Read more

0
votes
Fixed

Graph fails with recursion error TryCatch unit catches exception from Th...

Package: Visual Scripting

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Mar 24, 2021

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Version/s: 1.6.0-pre.3

Reproducible on: "main", commit: 84f462aa155fe6690538f1ad4fc4d7d4cb65d1ca Unity version: 2021.1.0b12 Plarform: Windows 10 macOS Cata... Read more

0
votes
Fixed

[OSX] Editor crashes after undo action while scene save dialog window is...

MacOS

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Mar 24, 2021

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Version/s: 2021.2.0a5

Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more

0
votes
Fixed

Importer/Rig Update button does not update

Asset - Importers

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Mar 24, 2021

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Version/s: 2021.2.0a6

When a Generic Rig being used by “Copy From Other Avatar” from other motion files and the Animation Type is change to Humanoid, othe... Read more

1
votes
Won't Fix

[Assetbundles] Shader keyword is lost in Build when Shader is in differe...

Asset Bundles

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "Bug Test" project2. Open the "bootstrap" Scene3. Enter the Play Mode and inspect the c... Read more

0
votes
By Design

Scene lighing is much brighter after upgrading project

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s:

I have a project made with 2021.1.0a10, and, after upgrading it to the latest 2021.1.1f1, the lighting is much much brighter. To rep... Read more

0
votes
Fixed

Removed component indication on prefab instance is not shown for Particl...

Scene Management

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Mar 24, 2021

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Version/s: 2021.2.0a9

Steps:1. Create a new project2. Click on GameObject -> Effects -> Particle System3. Convert Particle System to a prefab4. Sele... Read more

0
votes
Duplicate

Expanding the SignalReceiver Events in Debug mode Inspector will throw A...

Inspector Framework

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Mar 24, 2021

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Version/s: 2020.2.3f1, 2020.3.0f1, 2021.1.0b2, 2021.2

How to reproduce:1. Open the attached project2. Select Box in the Scene Hierarchy3. Set the Inspector to Debug Mode4. Expand the Eve... Read more

0
votes
Active

[OSX] Undo/redo actions while dialog windows are open do not repaint the...

Kernel

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a10

Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more

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