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0
votes
Fixed

Uninstantiated Asset gets displayed in the Inspector after saving Scene ...

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Jul 31, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b2, 2023.3.0a7

Reproduction steps: 1. Open the attached “IN-46047_TryingRetractingChangesAgain Repro.zip“ project 2. Open the “SampleScene” from ... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more

0
votes
Fixed

5.4 crashes in scene view rendering when something disables the hidden s...

Scene/Game View

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Dec 28, 2015

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Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more

0
votes
Won't Fix

[WebGL] Fullscreen Post Processing Shader breaks when the project is bui...

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Nov 24, 2023

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Version/s: 2022.3.14f1

Reproduction steps: 1. Open the “WebGLProject“ project 2. Enter Play Mode 3. Press the “K” key on the keyboard, and then hold the... Read more

0
votes
Fixed

"EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown ...

Quality of Life

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Nov 11, 2020

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Version/s: 2020.1.0b9, 2020.1.14f1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached "case_1284799-Prefab-Rename-SoftLock" project 2. Open the Scene view (Window->General-... Read more

0
votes
Fixed

Animator "Update Mode" change is not saved

Animation

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Dec 29, 2015

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Version/s: 5.4.0b1

Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project 2)... Read more

0
votes
Fixed

LocalizedAsset property drawer does not filter by type

Package: Localization Package

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Nov 16, 2020

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Version/s: 0.9.0-preview

The LocalizedAsset property drawer should filter the available entries by type so that incompatible ones do not appear. This appears... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

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Jun 19, 2019

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Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project 2. In the Hierarchy tab, select t... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps: 1. Open BounceTest scene in attached project. 2. M... Read more

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