Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.0.0
Issue ID
TB-73
Regression
No
Animation Rigging throws exceptions when used with Sequences package (sometimes!)
When loading the project, and when jumping to different sequences when I use Animation Rigging in a timeline (specifically, when the RigBuilder component is enabled on a character), I get the following types of exceptions in the logs.
NullReferenceException: Object reference not set to an instance of an object
Repro:
- Open project, open sequences panel, go to Episodie 1 / Location 20 / Shot 50. Try to jump to Shot 60 and back to 50, watching the Console for exceptions such as the above.
notes:
- If you disable the RigBuilder component on "Ivy-v11-2 Prefab Variant" in the "Assets/_LOCAL/Episodes/Episode 1- Friendship Part 1/Episode 1 - Friendship Part 1.unity" scene (go into Ep1/Loc20/Shot50 - Ivy is in there). Re-enable the component the exceptions start coming again.
- I tried to create a new simple project using a small number of scripts etc, but it did not throw an exception. I deleted a lot of stuff from the project (it was 23GB\!\!\!), so hopefully the uploaded files are sufficient to repeat the problem.
- If you jump around shots which do not have Rig Building enabled on characters, everything works well. As soon as you have a character with RigBuilder on, you get exceptions such as the above strack trace.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note:
transfered back to Animation team...
https://fogbugz.unity3d.com/f/cases/1367857/