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0
votes
Won't Fix

Unity Editor crashes when copy byte array from NativeArray

Mono

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Aug 01, 2019

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Version/s: 2018.3.0b12, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Open "Test" scene 3. Enter play mode 4. Open Profilier Actual results: Editor c... Read more

1
votes
By Design

"AssetDatabase.FindAssets" can't find Assets of one type when the second...

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Dec 28, 2023

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

How to reproduce: 1. Open the user-attached project “Bug AssetDatabase.Find type name case” 2. In the upper toolbar, open the “Find”... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface (1)" and bak... Read more

3
votes
Fixed

[Multiplayer Netcode for GameObjects] NetworkBehaviourReference TryGet m...

Package: Multiplayer Netcode for GameObjects

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Mar 29, 2022

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Version/s: 1.0.0-pre.6

Reproduction steps: 1. Open the attached 'NGO-bug-reporting' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Observe the 'Ne... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more

0
votes
Fixed

Contextual menus and tooltips appear at different position from the pres...

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Dec 22, 2023

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Version/s: 2023.3.0a15

Reproduction steps: 1. Have three displays connected and set as shown in the “Displays” image 2. Open the attached project “TestPr... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play. 2. Observe that changing Main & Turbulence setting on the WindZone object has effect on t... Read more

0
votes
In Progress

[Android] Gyroscope functionality doesn't respond in the Player when usi...

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Jul 12, 2023

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Version/s: 2022.3.4f1, 2023.1.3f1

How to reproduce: 1. Open the attached “IN-44052” project (https://drive.google.com/drive/folders/1UHakLMjUfj7HQgqjRfhdANeml8lpKBYp... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more

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