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Editor sprite icons are not showing in inspector
Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more
"Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSha...
How to reproduce: Open the attached project "SampleProject5.zip" Expected results: No errors in the Console window Actual resul... Read more
Android builds fail if building App Bundle with signed keystore/key that...
How to reproduce: 1. Open attached "KeystoreTest" project 2. Go to File -> Build Settings -> Player Settings -> Publishing Settings ... Read more
OnPreviewGUI method's background image is rendered grey instead of white...
How to reproduce: 1. Open the attached 'TestPreviewRenderer2.zip' project 2. Navigate Example -> GameObject Editor 3. Observe that b... Read more
[HDRP] Probe Volume density too high when using more than one Probe Volu...
How to reproduce: 1. Open the attached user’s project “unityHX.zip” 2. Window > Analysis > Rendering Debugger > enable “Display Br... Read more
Entering playmode discards unsaved changes in action map
*Steps to reproduce:* 1. create action map 2. open action map in editor 3. make changes to action map 4. don't save chan... Read more
[Cinemachine] MissingReferenceException errors are thrown on assigning O...
-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more
PlayerSettings.SetGraphicsAPIs doesn't update player editor window
After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test". 2. Open player settings (E... Read more
Cinemachine throws an ArgumentOutOfRange exception when destroying a Cam...
How to reproduce: 1. Open user-submitted project (CinemachineIssue.zip) 2. Open the MainScene 3. Enter Play Mode 4. Press the 'Space... Read more
[Android] [Blocks Automation] Player stuck on splash screen when using g...
This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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