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0
votes
Fixed

Asset Store view docking corrupts scene view (5.0 RC3 Mac)

Scene/Game View

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Feb 20, 2015

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Version/s: 5.0.0f3

To reproduce: 1. Open a project 2. Open asset store 3. Dock it in a way which would cause the scene view to resize Expected result:... Read more

0
votes
Fixed

[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...

Mono

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Oct 11, 2019

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Version/s: 2019.3.0a12, 2020.1.0a4

How to reproduce: 1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project 2. Enable Code Coverage (Pr... Read more

7
votes
Fixed

VFX file gets modified without making changes when saving project

--

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Dec 13, 2022

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Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23, 2023.2.0a1, 2023.3.0a1, 6000.0.0b11

Reproduction steps: 1. Upload the attached project “ModifiedVFXBug” folder to a local repository using the preferred version contro... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more

0
votes
Not Reproducible

Unity crashed after creating new project with organization selected on l...

Connect

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Apr 09, 2015

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Version/s: 5.1.0b2

- Go to your UDN account and create an Organization - Open an existing Unity project - Go to File -> Create new project - On the New... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more

1
votes
Fixed

[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...

Scripting

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Jul 31, 2019

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Version/s: 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes) Not repro... Read more

2
votes
Fixed

[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...

--

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Jan 15, 2024

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Version/s: 2021.3.33f1, 2022.3.38f1, 6000.0.0f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Switch to Android Platform (File > Build Settings > Android > Swit... Read more

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