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0
votes
Fixed

Garbage is allocated when GraphicsBuffers constructor and other APIs tha...

Graphics Device Features

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Apr 08, 2022

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Version/s: 2021.2.0a18, 2021.3, 2022.1, 2022.2

Reproduction: 1. Open the attached project "MinimalRepro-1418412.zip" 2. Open Assets/Scenes/TestMeshGetVertexBufferDoesNotAllocateMe... Read more

0
votes
Fixed

UI Toolkit Panel Settings are missing labels

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Jul 25, 2023

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Version/s: 2023.2.0a9, 2023.3.0a1

Steps to reproduce: 1. Create a new Panel Settings Asset (RMB in Project Window>Create>UI Toolkit>Panel Settings Asset) 2. Selec... Read more

0
votes
By Design

[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...

Scene Management

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Mar 23, 2022

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Version/s: 2022.2.0a1

Steps (to see the problem): 1. open repro project, open SampleScene 2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobjec... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce: 1. Create a new project 2. Create a default material 3. Duplicate it a few times 4. Create a sphere and open the... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene apartment.unity 3. Go inside the building 4. Set the Realtime Resolution o... Read more

0
votes
Fixed

Animator.velocity spikes when blending animations with different length ...

Animation

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Jan 20, 2016

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Version/s: 5.3.1p3

How to reproduce: 1. Open the attached project 2. Open and play Scene 3. Move the character with arrow keys to one direction 4. Stop... Read more

0
votes
Fixed

[Input System] Action with no bindings in one scheme remains disabled in...

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. Create an .inputactions asset and add an action map to it. 2. Add a control scheme for keyboard&mouse and a control scheme for ga... Read more

0
votes
Won't Fix

Visualization baked albedo is broken for rescaled terrains

Progressive Lightmapper

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Aug 30, 2019

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Version/s: 2019.3, 2020.1

If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more

5
votes
Duplicate

Output Particle HDRP Lit Decal is incorrectly rendered when it is set to...

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Jul 18, 2023

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Version/s: 2022.3.5f1, 2023.1.5f1

How to reproduce: 1. Open the attached Project "WorldSpaceVFXDecalIssue-2022.3.4" 2. Load the Scene "VFX/World Space Visual Effec... Read more

0
votes
Fixed

"NullReferenceException" is thrown when "Affordance Theme Datum" is not set

Package: XR Interaction Toolkit

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Dec 21, 2023

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Version/s: 2.5.2, 3.0.0-pre.1

How to reproduce: 1. Open the attached project "VR-Prototyping-2.zip" 2. Enter Play Mode Expected results: No errors are thrown... Read more

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