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[Metal][iOS] Shader compilation fails when running built project
Reproduction steps: 1. Open attached Project "metalshader.zip" 2. Build and Deploy the app to a device 3. Observe the Xcode console ... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose Any iOS/Androi... Read more
UI Toolkit UI Documents are not unloaded correctly when switching Scenes
Reproduction steps: 1. Open the user’s attached project 2. Enter Play Mode 3. Press the “space” button to enter the next Scene (n... Read more
FPS drops when the Camera is on the right side of the instantiated GameO...
How to reproduce: 1. Open the user's attached "GPU instancing test.zip" project 2. Open the "InstancedIndirectExample" Scene 3. Ente... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce: 1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted) 2. Load "SampleScene" ... Read more
Animator Controller leaks data when States are created and then deleted
Reproduction steps: 1. Open attached project "1194086_animation_controller" 2. From the File Explorer, open "New Animator Controller... Read more
[iOS] Screen.dpi returns wrong value for iPhone 11 Pro
How to reproduce: 1. Build the attached project for iOS Simulator SDK 2. Open the generated Xcode project 3. Select iPhone 11 Pro as... Read more
Vertical lines indicating time are missing in AW
Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view: - the ke... Read more
[XR SDK] Shader Grabpass returns results in plain grey color when Single...
Reproduction steps: 1. Open the attached project ("1396587R.zip") 2. Open the SampleScene scene 3. Open XR Plug-in Management settin... Read more
[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...
How to reproduce: 1. Open the attached unitybug.zip project 2. Open the "BSplineLineRenderer" scene 3. Enter the Play mode 4. Ensure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized