Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2018.3.0f2
2018.4.0f1
2019.2.0a1
2019.3.0a1
2020.1.0a1
Issue ID
1112123
Regression
No
The Object Hierarchy is not preserved when Objects are Imported using ScriptedImporter
Reproduction steps:
1. Create a new project
2. Import the attached Unity Package named "Package_1112123"
3. Observe the Hierarchy of the "TestPrefab"
4. Reimport the "MyImportedObject" and drag it into the Scene's Hierarchy
5. Observe the Hierarchy of the Prefab in the Scene
Expected result: The Hierarchy order is preserved and is identical to the original Prefab
Actual result: The imported Prefab's Hierarchy is re-ordered alphabetically
Reproducible with: 2018.4.12f1, 2019.2.10f1, 2019.3.0b8, 2020.1.0a10
Could not test with: 2017.4.33f1(Missing script dependencies)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note (fix version 2020.1):
Fixed in - 2021.1.0a10